Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
17W - 19L
1,630 SR
Queue Stats
30W - 39L
1,450 Elo+
Solo
Hera
Hera
AltairXVX
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,299 Elo+
Party 1
Odin
Odin
Weeedson13
Odin
Level 23
God Stats
10W - 13L
1,166 SR
Queue Stats
106W - 120L
1,322 Elo+
Solo
Awilix
Awilix
XxcalertyxX
Awilix
Level 27
God Stats
2W - 4L
1,183 SR
Queue Stats
66W - 88L
1,142 Elo+
Party 1
Zeus
Zeus
zergling9292
Zeus
Level 18
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 19L
1,229 Elo+
Solo
Team Averages
Level 24
1,355 SR
1,288 Elo+

VS

Team Averages
Level 25
1,592 SR
1,443 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
5W - 0L
1,913 SR
Queue Stats
11W - 9L
1,616 Elo+
Solo
Odin
Odin
AssAnnihilatorDK
Odin
Level 24
God Stats
16W - 6L
1,696 SR
Queue Stats
233W - 206L
1,410 Elo+
Solo
Hades
Hades
CacoLisoRD
Hades
Level 27
God Stats
19W - 21L
1,458 SR
Queue Stats
127W - 152L
1,327 Elo+
Solo
Rama
Rama
Despair_225
Rama
Level 23
God Stats
1W - 1L
1,345 SR
Queue Stats
54W - 42L
1,399 Elo+
Solo
Kukulkan
Kukulkan
jorgensmithmeyer
Kukulkan
Level 22
God Stats
12W - 13L
1,549 SR
Queue Stats
17W - 18L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 1
6,585
470
3,615
7,517
5,851
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
7
0 / 5 / 0
5,359
383
1,614
6,593
1,684
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 0
5,808
415
4,103
8,551
3,256
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
9
0 / 5 / 1
6,002
429
1,553
7,998
2,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 0
6,540
467
3,269
6,629
1,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
12 / 0 / 0
9,203
657
9,294
7,591
2,689
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 3
7,605
543
6,110
5,319
1,768
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
10
1 / 1 / 0
6,233
445
1,415
3,572
1,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 2
7,061
504
4,243
5,489
1,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 5
7,413
530
3,979
3,504
1,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
20
20
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
W
Arachne
 
Arachne
12
0
0
12
L
Hera
0
5
0
0
W
3
2
3
2.25
W
Hades
1
1
0
1
W
2
2
2
1.5
L
2
3
0
0.67
L
Awilix
0
5
1
0.1
W
2
0
5
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
25,041
37,288
Taken
25,475
14,918
Mitigated
8,680
5,934
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,615
143
0
908
7,517
5,851
192
841
6,676
0
31,350
W
Arachne
 
Arachne
9,294
5,860
0
3,876
7,591
2,689
529
2,106
5,485
0
49,580
L
Hera
1,614
593
0
356
6,593
1,684
366
883
5,710
18,751
0
W
6,110
895
0
1,226
5,319
1,768
124
745
4,574
0
47,388
W
Hades
1,415
306
149
1,236
3,572
1,244
1,238
0
3,572
20,579
0
W
4,243
3,889
0
1,450
5,489
1,596
426
0
5,489
0
26,169
L
4,103
1,327
0
2,243
8,551
3,256
0
2,178
6,373
0
20,155
L
Awilix
1,553
758
171
834
7,998
2,221
0
187
7,811
0
27,140
W
3,979
128
0
1,342
3,504
1,383
178
2,032
1,472
36,198
0
L
3,269
973
0
1,422
6,629
1,906
17
1,305
5,324
40,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
37,515
259
Minions Killed
314
0
Camps Cleared
0
1,138,584
Distance Traveled
1,310,418
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,585
470
52
4
0
229,874
0
W
Arachne
9,203
657
84
6
0
290,420
0
L
Hera
5,359
383
22
2
0
177,660
0
W
Odin
7,605
543
79
6
0
292,559
1
W
Hades
6,233
445
41
3
0
224,715
1
W
Rama
7,061
504
47
3
0
221,804
3
L
Odin
5,808
415
32
2
0
263,214
0
L
Awilix
6,002
429
68
5
0
282,150
2
W
Kukulkan
7,413
530
63
5
0
280,920
3
L
Zeus
6,540
467
85
6
0
185,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role