Player Matchup

Anubis
Anubis
Gold I
CrankThatStewie
Anubis
Gold I
Level 142
God Stats
9W - 5L
1,815 SR
Queue Stats
54W - 59L
1,674 MMR
Solo
Odin
Odin
Gold V
Dabucles
Odin
Gold V
Level 124
God Stats
1W - 0L
1,508 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
OGRufusTighfield
Kumbhakarna
Platinum IV
Level 66
God Stats
10W - 13L
1,653 SR
Queue Stats
138W - 147L
1,696 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,659 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,774 SR
1,644 MMR
Hercules
Hercules
Silver II
Hideee x
Hercules
Silver II
Level 99
God Stats
14W - 6L
1,717 SR
Queue Stats
36W - 22L
1,527 MMR
Party 1
Merlin
Merlin
Gold III
R0GUE APOLLO
Merlin
Gold III
Level 133
God Stats
2W - 1L
1,786 SR
Queue Stats
43W - 41L
1,780 MMR
Party 1
Chaac
Chaac
Silver I
TXJamesSmithTX
Chaac
Silver I
Level 109
God Stats
9W - 5L
1,818 SR
Queue Stats
32W - 25L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
17,382
644
23,382
17,427
9,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
6 / 4 / 7
16,402
607
20,010
20,239
28,818
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
OGRufusTighfield
Kumbhakarna
14
3 / 4 / 9
16,653
617
9,482
27,499
34,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
YemojaThanatosHeimdallrSusanoZeus

VS

Bans
HeraUllrKukulkanKuzenboPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hideee x
Hercules
13
1 / 6 / 7
15,950
591
13,843
27,107
25,664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
18
4 / 5 / 4
17,487
648
22,277
15,815
5,596
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 4
16,851
624
14,159
26,744
26,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
9
9
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Odin
6
4
7
2.38
L
Hercules
Hideee x
Hercules
1
6
7
0.75
W
Kumbhakarna
OGRufusTighfield
Kumbhakarna
3
4
9
1.88
L
Merlin
4
5
4
1.2
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
50,279
65,165
Taken
69,666
72,837
Mitigated
57,345
16,476
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,382
2,296
0
9,844
17,427
9,864
1,449
4,904
12,523
115,047
0
W
Odin
20,010
4,629
987
4,561
20,239
28,818
1,215
8,019
12,220
0
59,759
L
Hercules
Hideee x
Hercules
13,843
2,884
704
6,075
27,107
25,664
0
11,461
15,646
0
38,562
W
Kumbhakarna
OGRufusTighfield
Kumbhakarna
9,482
1,662
0
1,084
27,499
34,155
881
9,387
18,112
30,490
0
L
Merlin
22,277
1,401
0
3,905
15,815
5,596
405
7,336
8,479
132,349
0
L
14,159
928
330
9,904
26,744
26,085
0
14,118
12,626
0
57,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,437
Gold Earned
50,288
294
Minions Killed
303
0
Camps Cleared
0
1,357,258
Distance Traveled
1,391,446
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,382
644
199
7
0
444,625
8
W
Odin
16,402
607
71
3
0
487,936
3
L
Hercules
15,950
591
44
2
0
467,304
5
W
Kumbhakarna
16,653
617
24
1
0
424,697
3
L
Merlin
17,487
648
184
7
0
455,175
11
L
Chaac
16,851
624
75
3
0
468,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role