Player Matchup

Pele
Pele
Imperial
Pele
Level 156
God Stats
0W - 4L
1,347 SR
Queue Stats
154W - 82L
1,705 Elo+
Party 1
Sun Wukong
Sun Wukong
Waterhead
Sun Wukong
Level 155
God Stats
0W - 2L
1,808 SR
Queue Stats
29W - 13L
1,681 Elo+
Party 1
Merlin
Merlin
ZeMuffenBoy
Merlin
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
66W - 89L
1,927 Elo+
Solo
Team Averages
Level 151
1,552 SR
1,771 Elo+

VS

Team Averages
Level 127
1,629 SR
1,786 Elo+
Baron Samedi
Baron Samedi
Engineer
Baron Samedi
Level 105
God Stats
4W - 1L
1,639 SR
Queue Stats
13W - 11L
1,851 Elo+
Party 2
Achilles
Achilles
Kaspar
Achilles
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,799 Elo+
Party 2
Hachiman
Hachiman
itachfire
Hachiman
Level 153
God Stats
1W - 0L
1,749 SR
Queue Stats
47W - 36L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 10 / 7
16,737
728
18,574
23,242
7,967
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Waterhead
Sun Wukong
15
6 / 8 / 6
15,154
659
16,444
25,472
18,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
2 / 8 / 7
14,896
648
16,550
16,059
3,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Engineer
Baron Samedi
17
5 / 4 / 14
15,717
683
20,604
16,963
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Kaspar
Achilles
17
9 / 4 / 12
16,574
721
15,865
23,743
24,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
itachfire
Hachiman
17
11 / 8 / 6
16,428
714
18,262
21,359
6,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
16
Kills
25
26
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Engineer
Baron Samedi
5
4
14
3
L
Pele
8
10
7
1.15
W
Achilles
Kaspar
Achilles
9
4
12
3.75
L
Sun Wukong
Waterhead
Sun Wukong
6
8
6
1.13
L
Merlin
2
8
7
0.69
W
Hachiman
itachfire
Hachiman
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,568
Damage
54,731
64,773
Taken
62,065
29,495
Mitigated
37,850
10,719
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Engineer
Baron Samedi
20,604
2,179
3,956
5,219
16,963
6,633
839
4,755
12,208
69,505
0
L
Pele
18,574
1,920
0
3,359
23,242
7,967
0
7,128
16,114
0
53,685
W
Achilles
Kaspar
Achilles
15,865
4,623
0
5,400
23,743
24,375
578
7,470
16,273
0
71,670
L
Sun Wukong
Waterhead
Sun Wukong
16,444
2,915
1,152
3,559
25,472
18,135
622
8,935
16,537
1,180
55,887
L
Merlin
16,550
173
0
2,649
16,059
3,393
0
4,805
11,254
82,016
0
W
Hachiman
itachfire
Hachiman
18,262
7,967
0
4,605
21,359
6,842
2,358
4,667
16,692
0
77,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
48,719
275
Minions Killed
304
0
Camps Cleared
0
1,182,385
Distance Traveled
1,254,277
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,717
683
103
4
0
402,048
3
L
Pele
16,737
728
65
3
0
438,263
5
W
Achilles
16,574
721
72
3
0
467,620
6
L
Sun Wukong
15,154
659
82
4
0
421,448
9
L
Merlin
14,896
648
128
6
0
322,674
8
W
Hachiman
16,428
714
129
6
0
384,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role