Player Matchup

Merlin
Merlin
GongoMagec
Merlin
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 82L
1,434 Elo+
Party 1
Horus
Horus
HunterIvy
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JORDI64
Kukulkan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,307 Elo+
Party 1
Khepri
Khepri
Konsolenspiel
Khepri
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 71L
1,298 Elo+
Solo
Freya
Freya
MagnusYoda
Freya
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,311 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,370 Elo+

VS

Team Averages
Level 73
1,460 SR
1,392 Elo+
Nemesis
Nemesis
G0HaRD
Nemesis
Level 129
God Stats
2W - 2L
1,313 SR
Queue Stats
230W - 259L
1,344 Elo+
Solo
Horus
Horus
Losmi021
Horus
Level 87
God Stats
1W - 5L
1,077 SR
Queue Stats
319W - 305L
1,441 Elo+
Solo
Hachiman
Hachiman
Rynda-x
Hachiman
Level 99
God Stats
11W - 11L
1,500 SR
Queue Stats
701W - 704L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
Tarnips
Erlang Shen
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
209W - 191L
1,423 Elo+
Solo
Xing Tian
Xing Tian
boez000
Xing Tian
Level 27
God Stats
3W - 0L
1,909 SR
Queue Stats
38W - 59L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GongoMagec
Merlin
20
9 / 3 / 7
14,398
720
25,318
13,850
5,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
HunterIvy
Horus
18
1 / 7 / 12
11,659
583
8,356
24,223
18,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JORDI64
Kukulkan
20
6 / 6 / 10
14,086
704
17,129
17,395
7,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 8 / 13
12,152
608
13,843
26,280
17,161
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
20
6 / 7 / 10
13,377
669
19,953
20,464
8,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G0HaRD
Nemesis
20
5 / 4 / 15
13,209
660
14,426
19,428
9,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
Losmi021
Horus
20
5 / 3 / 22
13,451
673
19,800
22,363
15,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Rynda-x
Hachiman
20
9 / 3 / 10
14,234
712
25,944
18,292
8,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Tarnips
Erlang Shen
20
8 / 6 / 14
14,179
709
20,827
28,037
20,390
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
boez000
Xing Tian
20
4 / 7 / 21
13,471
674
12,288
24,550
31,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
113
23
Kills
31
31
Deaths
23
52
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
G0HaRD
Nemesis
5
4
15
3.13
L
Merlin
GongoMagec
Merlin
9
3
7
4.17
L
Horus
HunterIvy
Horus
1
7
12
1
L
Kukulkan
JORDI64
Kukulkan
6
6
10
1.83
L
1
8
13
0.94
W
Horus
Losmi021
Horus
5
3
22
5.33
L
Freya
6
7
10
1.57
W
Hachiman
Rynda-x
Hachiman
9
3
10
4.67
W
Erlang Shen
Tarnips
Erlang Shen
8
6
14
2.5
W
Xing Tian
boez000
Xing Tian
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,599
Damage
93,285
102,212
Taken
112,670
56,736
Mitigated
86,512
35,959
Healing
57,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
G0HaRD
Nemesis
14,426
7,007
3,814
5,269
19,428
9,906
555
11,915
6,098
0
24,785
L
Merlin
GongoMagec
Merlin
25,318
2,332
2,166
4,682
13,850
5,244
227
1,802
12,048
40,447
0
L
Horus
HunterIvy
Horus
8,356
3,474
5,242
4,838
24,223
18,047
807
2,405
21,818
158
17,341
L
Kukulkan
JORDI64
Kukulkan
17,129
3,338
1,543
2,984
17,395
7,891
1,612
4,741
12,654
49,707
0
L
13,843
507
3,997
5,189
26,280
17,161
0
1,526
24,754
25,888
0
W
Horus
Losmi021
Horus
19,800
7,819
16,161
9,588
22,363
15,530
1,868
15,734
6,309
0
32,670
L
Freya
19,953
7,086
1,220
4,098
20,464
8,393
708
1,814
18,650
43,235
0
W
Hachiman
Rynda-x
Hachiman
25,944
10,931
2,964
4,713
18,292
8,769
3,170
13,651
4,641
0
63,491
W
Erlang Shen
Tarnips
Erlang Shen
20,827
10,472
3,857
7,112
28,037
20,390
1,276
18,504
9,533
0
53,248
W
Xing Tian
boez000
Xing Tian
12,288
1,513
2,500
1,104
24,550
31,917
153
16,597
7,953
22,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,672
Gold Earned
68,544
188
Minions Killed
191
0
Camps Cleared
0
1,455,995
Distance Traveled
1,745,086
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,209
660
32
2
0
357,283
0
L
Merlin
14,398
720
36
2
0
266,553
0
L
Horus
11,659
583
13
1
0
274,829
0
L
Kukulkan
14,086
704
74
4
0
261,266
0
L
Khepri
12,152
608
24
1
0
311,253
2
W
Horus
13,451
673
19
1
0
365,067
0
L
Freya
13,377
669
41
2
0
342,094
0
W
Hachiman
14,234
712
84
4
0
315,185
1
W
Erlang Shen
14,179
709
41
2
0
372,339
2
W
Xing Tian
13,471
674
15
1
0
335,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role