Player Matchup

Kukulkan
Kukulkan
Lumleyboy
Kukulkan
Level 108
God Stats
1W - 1L
1,691 SR
Queue Stats
159W - 71L
1,581 Elo+
Party 1
Thor
Thor
Spareaccount707
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,692 Elo+
Party 1
Yemoja
Yemoja
purplezero88
Yemoja
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 96L
1,612 Elo+
Party 1
Team Averages
Level 81
1,564 SR
1,628 Elo+

VS

Team Averages
Level 27
1,505 SR
1,500 Elo+
Ymir
Ymir
 
Ymir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 23
God Stats
0W - 4L
1,488 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Ra
Ra
sirophiuchus
Ra
Level 15
God Stats
0W - 1L
1,528 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lumleyboy
Kukulkan
12
13 / 0 / 4
9,973
831
17,781
5,069
1,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 11
8,131
678
4,166
8,293
3,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
2 / 1 / 12
8,772
731
5,144
8,053
6,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 5 / 1
7,588
632
4,605
9,605
5,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
 
Thor
8
0 / 6 / 3
7,103
592
4,352
11,119
3,950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 6 / 1
7,518
627
4,466
11,693
5,137
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
L
Thor
 
Thor
0
6
3
0.25
W
Kukulkan
Lumleyboy
Kukulkan
13
0
4
15
W
2
2
11
3.75
W
Yemoja
2
1
12
8
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,091
Damage
13,423
21,415
Taken
32,417
11,055
Mitigated
14,967
5,898
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,605
499
0
88
9,605
5,880
0
6,233
3,372
9,573
0
L
Thor
 
Thor
4,352
655
0
1,146
11,119
3,950
0
8,556
2,563
0
15,486
W
Kukulkan
Lumleyboy
Kukulkan
17,781
1,108
863
929
5,069
1,935
350
1,852
3,217
42,662
0
W
4,166
683
0
767
8,293
3,039
1,066
3,654
4,639
0
12,460
W
Yemoja
5,144
1,198
2,387
952
8,053
6,081
184
3,613
4,440
13,437
0
L
4,466
72
1,264
3,694
11,693
5,137
0
8,164
3,529
22,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
22,209
101
Minions Killed
79
0
Camps Cleared
0
594,148
Distance Traveled
561,130
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,588
632
14
1
0
174,127
1
L
Thor
7,103
592
35
3
0
182,039
1
W
Kukulkan
9,973
831
63
5
0
211,396
0
W
Thor
8,131
678
19
2
0
203,058
1
W
Yemoja
8,772
731
19
2
0
179,694
0
L
Ra
7,518
627
30
3
0
204,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role