Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 58
God Stats
29W - 30L
1,578 SR
Queue Stats
38W - 33L
1,551 Elo+
Solo
Ullr
Ullr
Dersey5
Ullr
Level 107
God Stats
6W - 10L
1,368 SR
Queue Stats
30W - 28L
1,281 Elo+
Party 2
Janus
Janus
Globox288
Janus
Level 44
God Stats
10W - 8L
1,715 SR
Queue Stats
77W - 81L
1,281 Elo+
Party 2
Chaac
Chaac
halomaloyo
Chaac
Level 102
God Stats
4W - 3L
1,490 SR
Queue Stats
8W - 8L
1,384 Elo+
Solo
Team Averages
Level 78
1,538 SR
1,374 Elo+

VS

Team Averages
Level 122
1,439 SR
1,484 Elo+
He Bo
He Bo
AXZSE
He Bo
Level 122
God Stats
5W - 2L
1,507 SR
Queue Stats
17W - 16L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Fatality15000
Kukulkan
Level 140
God Stats
1W - 1L
1,204 SR
Queue Stats
86W - 71L
1,500 Elo+
Party 1
Chaac
Chaac
PureElm1
Chaac
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 1
Fafnir
Fafnir
Takaida
Fafnir
Level 96
God Stats
1W - 0L
1,546 SR
Queue Stats
16W - 13L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 8 / 4
12,085
636
6,587
22,811
25,585
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Dersey5
Ullr
20
7 / 3 / 3
14,414
759
17,822
26,311
10,677
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Globox288
Janus
19
4 / 6 / 3
13,530
712
12,340
19,656
7,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
19
1 / 8 / 8
12,754
671
13,160
26,657
21,918
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AXZSE
He Bo
20
6 / 7 / 7
14,791
778
19,167
14,776
5,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Fatality15000
Kukulkan
20
7 / 2 / 10
15,620
822
22,758
14,861
7,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
PureElm1
Chaac
20
11 / 2 / 11
15,902
837
28,827
31,488
32,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Takaida
Fafnir
17
1 / 3 / 12
12,892
679
11,350
12,474
20,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
14
Kills
25
25
Deaths
14
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
8
4
0.5
W
He Bo
AXZSE
He Bo
6
7
7
1.36
L
Ullr
Dersey5
Ullr
7
3
3
2.83
W
Kukulkan
Fatality15000
Kukulkan
7
2
10
6
L
Janus
Globox288
Janus
4
6
3
0.92
W
Chaac
PureElm1
Chaac
11
2
11
8.25
W
Fafnir
Takaida
Fafnir
1
3
12
2.33
L
Chaac
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,909
Damage
82,102
95,435
Taken
73,599
65,515
Mitigated
66,407
11,666
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,587
833
2,079
1,118
22,811
25,585
605
13,618
9,193
34,707
0
W
He Bo
AXZSE
He Bo
19,167
834
0
2,125
14,776
5,761
569
3,340
11,436
54,141
0
L
Ullr
Dersey5
Ullr
17,822
11,477
0
2,164
26,311
10,677
1,053
17,921
8,390
0
78,401
W
Kukulkan
Fatality15000
Kukulkan
22,758
2,225
0
2,520
14,861
7,503
4,436
1,871
12,990
94,246
0
L
Janus
Globox288
Janus
12,340
848
0
480
19,656
7,335
0
9,240
10,416
55,160
0
W
Chaac
PureElm1
Chaac
28,827
9,397
0
17,694
31,488
32,859
592
9,289
22,199
618
70,682
W
Fafnir
Takaida
Fafnir
11,350
1,574
0
1,359
12,474
20,284
436
4,812
7,662
23,271
0
L
Chaac
13,160
3,213
342
5,483
26,657
21,918
164
13,136
13,521
0
42,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,783
Gold Earned
59,205
328
Minions Killed
319
14
Camps Cleared
17
1,306,843
Distance Traveled
1,477,775
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,085
636
63
3
2
288,667
3
W
He Bo
14,791
778
86
5
3
329,874
1
L
Ullr
14,414
759
117
6
4
366,243
0
W
Kukulkan
15,620
822
138
7
8
348,035
1
L
Janus
13,530
712
90
5
6
336,587
1
W
Chaac
15,902
837
69
4
5
422,827
3
W
Fafnir
12,892
679
26
1
1
377,039
1
L
Chaac
12,754
671
58
3
2
315,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role