Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Balkau
Poseidon
Level 120
God Stats
9W - 12L
1,475 SR
Queue Stats
175W - 194L
1,498 Elo+
Solo
Heimdallr
Heimdallr
NealSсоttx
Heimdallr
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
286W - 157L
1,626 Elo+
Party 1
Team Averages
Level 141
1,495 SR
1,525 Elo+

VS

Team Averages
Level 130
1,603 SR
1,547 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jaklo
Bastet
Level 143
God Stats
6W - 5L
1,801 SR
Queue Stats
219W - 190L
1,640 Elo+
Solo
Ullr
Ullr
LeApo
Ullr
Level 159
God Stats
10W - 13L
1,715 SR
Queue Stats
292W - 207L
1,590 Elo+
Solo
Rama
Rama
NexTargeT
Rama
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 223L
1,505 Elo+
Solo
Scylla
Scylla
fandastico
Scylla
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 89L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
2 / 0 / 0
3,912
782
1,040
2,159
481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
 
Thor
6
0 / 1 / 0
3,277
655
2,401
4,022
1,869
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
 
Sylvanus
4
0 / 0 / 1
3,038
608
1,055
1,938
621
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
Balkau
Poseidon
5
0 / 0 / 1
3,124
625
1,454
973
207
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
NealSсоttx
Heimdallr
5
0 / 0 / 1
3,248
650
314
778
180
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
3
0 / 1 / 0
2,789
558
722
2,810
1,078
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
Jaklo
Bastet
6
0 / 1 / 0
3,685
737
48
2,783
593
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
LeApo
Ullr
6
1 / 0 / 0
3,499
700
2,292
2,915
666
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
5
0 / 0 / 0
3,081
616
1,634
1,995
531
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
fandastico
Scylla
1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
0
2
W
Thor
 
Thor
0
1
0
0
W
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Poseidon
Balkau
Poseidon
0
0
1
0.5
L
Bastet
Jaklo
Bastet
0
1
0
0
L
Ullr
LeApo
Ullr
1
0
0
1
W
Heimdallr
NealSсоttx
Heimdallr
0
0
1
0.5
L
Rama
0
0
0
0
L
Scylla
fandastico
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,264
Damage
4,696
9,870
Taken
10,503
3,358
Mitigated
2,868
5,283
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,040
239
0
1,160
2,159
481
0
174
1,985
0
14,718
W
Thor
 
Thor
2,401
839
0
1,936
4,022
1,869
0
0
4,022
0
12,294
W
Sylvanus
 
Sylvanus
1,055
698
224
1,155
1,938
621
0
260
1,678
6,015
0
L
Cabrakan
 
Cabrakan
722
247
0
500
2,810
1,078
0
1,261
1,495
3,193
0
W
Poseidon
Balkau
Poseidon
1,454
363
0
558
973
207
0
288
685
15,290
0
L
Bastet
Jaklo
Bastet
48
48
0
1,209
2,783
593
0
0
2,783
0
16,977
L
Ullr
LeApo
Ullr
2,292
1,038
0
1,456
2,915
666
0
0
2,915
0
13,228
W
Heimdallr
NealSсоttx
Heimdallr
314
244
0
250
778
180
0
0
778
0
8,584
L
Rama
1,634
1,520
0
1,227
1,995
531
0
1,248
747
0
14,327
L
Scylla
fandastico
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,599
Gold Earned
13,966
112
Minions Killed
97
0
Camps Cleared
0
432,301
Distance Traveled
325,647
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,912
782
33
7
0
102,166
0
W
Thor
3,277
655
21
4
0
99,888
0
W
Sylvanus
3,038
608
9
2
0
75,924
0
L
Cabrakan
2,789
558
5
1
0
74,009
0
W
Poseidon
3,124
625
32
6
0
94,961
1
L
Bastet
3,685
737
42
8
0
83,163
0
L
Ullr
3,499
700
19
4
0
82,852
0
W
Heimdallr
3,248
650
17
3
0
59,362
0
L
Rama
3,081
616
31
6
0
85,623
1
L
Scylla
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role