Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,191 Elo+
Party 1
Artio
Artio
Ashen_Jackal-
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 250L
1,165 Elo+
Party 1
Poseidon
Poseidon
xX1kamaizzi1Xx
Poseidon
Level 26
God Stats
8W - 8L
1,414 SR
Queue Stats
33W - 25L
1,273 Elo+
Party 1
Team Averages
Level 50
1,471 SR
1,210 Elo+

VS

Team Averages
Level 41
1,441 SR
1,371 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Its_Jonnnnnnn
Neith
Level 19
God Stats
158W - 195L
1,386 SR
Queue Stats
216W - 329L
1,281 Elo+
Solo
Anubis
Anubis
SMG Vexx
Anubis
Level 47
God Stats
6W - 2L
1,435 SR
Queue Stats
245W - 262L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 7 / 1
5,702
634
385
6,736
1,289
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 10 / 0
6,167
685
2,048
14,907
5,753
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
8
2 / 7 / 2
6,574
730
4,394
8,308
1,447
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
7 / 2 / 7
8,332
926
7,245
7,272
2,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 3 / 12
8,000
889
7,146
4,267
1,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
SMG Vexx
Anubis
12
14 / 0 / 4
9,267
1,030
8,783
5,418
2,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
24
24
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
7
1
0.07
W
Heimdallr
 
Heimdallr
7
2
7
5.25
L
2
10
0
0.2
W
3
3
12
3
W
Anubis
SMG Vexx
Anubis
14
0
4
16
L
Poseidon
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,827
Damage
23,174
29,951
Taken
16,957
8,489
Mitigated
5,945
3,004
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
385
131
0
786
6,736
1,289
0
1,738
4,992
0
4,426
W
Heimdallr
 
Heimdallr
7,245
3,425
258
2,230
7,272
2,382
535
1,872
5,400
0
28,214
L
2,048
427
215
1,425
14,907
5,753
0
4,202
10,705
10,916
0
W
7,146
3,621
0
538
4,267
1,313
897
2,105
2,162
0
19,503
W
Anubis
SMG Vexx
Anubis
8,783
602
0
1,996
5,418
2,250
605
2,513
2,905
26,787
0
L
Poseidon
4,394
726
270
308
8,308
1,447
0
3,111
5,197
20,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,443
Gold Earned
25,599
54
Minions Killed
113
0
Camps Cleared
0
413,689
Distance Traveled
398,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,702
634
10
1
0
150,030
1
W
Heimdallr
8,332
926
39
4
0
135,673
0
L
Artio
6,167
685
18
2
0
123,647
0
W
Neith
8,000
889
32
4
0
114,340
0
W
Anubis
9,267
1,030
42
5
0
148,134
0
L
Poseidon
6,574
730
26
3
0
140,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role