Player Matchup

Ravana
Ravana
 
Ravana
Level 16
God Stats
3W - 5L
1,028 SR
Queue Stats
61W - 77L
1,266 Elo+
Solo
Ymir
Ymir
CantStopFlaco
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
CrimsonBlizzard
Anhur
Level 24
God Stats
6W - 7L
1,574 SR
Queue Stats
57W - 45L
1,302 Elo+
Solo
Fenrir
Fenrir
godzilla1935
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
yoongimagshp
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,420 SR
1,414 Elo+

VS

Team Averages
Level 12
1,511 SR
1,463 Elo+
Jormungandr
Jormungandr
KingLavos1999
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
OGdadrod
Bellona
Level 13
God Stats
1W - 2L
1,465 SR
Queue Stats
9W - 6L
1,529 Elo+
Party 1
Fenrir
Fenrir
Platano_power26
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Wandingoo
Ao Kuang
Level 25
God Stats
11W - 8L
1,588 SR
Queue Stats
16W - 20L
1,285 Elo+
Party 1
Bakasura
Bakasura
woody_forecast2
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 7 / 7
9,260
487
4,305
9,410
3,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 14
10,867
572
10,835
8,129
6,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 1 / 4
10,738
565
8,376
8,842
4,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
15
12 / 4 / 4
11,308
595
15,144
10,984
4,162
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
yoongimagshp
Bellona
17
9 / 3 / 2
11,285
594
10,880
12,315
8,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingLavos1999
Jormungandr
13
1 / 11 / 3
7,847
413
7,896
17,779
9,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
OGdadrod
Bellona
13
1 / 1 / 1
7,634
402
3,714
11,308
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 10 / 3
7,327
386
3,960
15,192
5,577
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Wandingoo
Ao Kuang
15
9 / 8 / 3
9,874
520
13,121
16,275
4,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
10
2 / 6 / 3
7,370
388
4,074
11,077
3,133
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
34
Kills
14
15
Deaths
36
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
7
7
0.93
W
3
0
14
10
W
7
1
4
9
L
Jormungandr
KingLavos1999
Jormungandr
1
11
3
0.23
L
Bellona
OGdadrod
Bellona
1
1
1
1.5
L
1
10
3
0.25
L
Ao Kuang
Wandingoo
Ao Kuang
9
8
3
1.31
W
Fenrir
12
4
4
3.5
L
Bakasura
2
6
3
0.58
W
Bellona
yoongimagshp
Bellona
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,540
Damage
32,765
49,680
Taken
71,631
27,144
Mitigated
26,763
14,176
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,305
1,493
0
1,093
9,410
3,473
1,027
4,263
4,957
0
25,978
W
10,835
2,824
0
4,021
8,129
6,842
2,802
4,435
3,607
53,957
0
W
8,376
4,344
0
1,738
8,842
4,007
4,898
3,353
5,464
0
47,535
L
Jormungandr
KingLavos1999
Jormungandr
7,896
2,630
0
699
17,779
9,173
470
4,135
13,644
42,816
0
L
Bellona
OGdadrod
Bellona
3,714
914
0
180
11,308
4,203
0
851
10,457
0
23,712
L
3,960
1,279
0
1,076
15,192
5,577
381
2,632
12,560
0
22,980
L
Ao Kuang
Wandingoo
Ao Kuang
13,121
3,861
0
3,533
16,275
4,677
0
1,743
14,532
37,189
0
W
Fenrir
15,144
4,520
0
2,643
10,984
4,162
1,368
3,366
7,563
0
48,594
L
Bakasura
4,074
2,854
0
2,614
11,077
3,133
0
1,474
9,603
0
27,905
W
Bellona
yoongimagshp
Bellona
10,880
7,167
0
4,681
12,315
8,660
2,768
5,600
6,360
0
64,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,458
Gold Earned
40,052
405
Minions Killed
243
0
Camps Cleared
0
1,700,778
Distance Traveled
1,421,272
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,260
487
38
2
0
287,655
1
W
Ymir
10,867
572
88
5
0
367,281
1
W
Anhur
10,738
565
97
5
0
333,965
7
L
Jormungandr
7,847
413
65
3
0
285,172
1
L
Bellona
7,634
402
38
2
0
332,933
0
L
Fenrir
7,327
386
33
2
0
277,624
1
L
Ao Kuang
9,874
520
50
3
0
293,277
1
W
Fenrir
11,308
595
77
4
0
356,408
1
L
Bakasura
7,370
388
57
3
0
232,266
0
W
Bellona
11,285
594
105
6
0
355,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role