Player Matchup

Serqet
Serqet
HanSoloCup67
Serqet
Level 7
God Stats
5W - 4L
1,422 SR
Queue Stats
8W - 7L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
Muppetss
Jormungandr
Level 18
God Stats
26W - 13L
1,638 SR
Queue Stats
69W - 47L
1,443 Elo+
Solo
Neith
Neith
Tritonkarma
Neith
Level 3
God Stats
5W - 3L
1,780 SR
Queue Stats
5W - 6L
1,335 Elo+
Party 3
Scylla
Scylla
denillitog
Scylla
Level 31
God Stats
33W - 25L
1,576 SR
Queue Stats
118W - 122L
1,391 Elo+
Party 1
Arachne
Arachne
easypro96
Arachne
Level 9
God Stats
20W - 14L
1,548 SR
Queue Stats
167W - 182L
1,360 Elo+
Party 1
Team Averages
Level 14
1,593 SR
1,397 Elo+

VS

Team Averages
Level 18
1,551 SR
1,514 Elo+
Zeus
Zeus
MaximusDeka
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,439 Elo+
Solo
Loki
Loki
Protagonist69
Loki
Level 4
God Stats
9W - 17L
1,276 SR
Queue Stats
9W - 20L
1,248 Elo+
Party 2
Odin
Odin
StarZlinger
Odin
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 2L
1,898 Elo+
Solo
Cerberus
Cerberus
Zelzealand
Cerberus
Level 22
God Stats
4W - 9L
1,624 SR
Queue Stats
26W - 36L
1,408 Elo+
Party 2
Neith
Neith
jackonimaru
Neith
Level 12
God Stats
123W - 104L
1,640 SR
Queue Stats
668W - 713L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
8 / 7 / 16
15,890
935
21,150
21,036
13,391
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Muppetss
Jormungandr
20
8 / 3 / 22
17,820
1,048
26,394
22,398
23,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 1 / 18
15,091
888
9,818
6,031
4,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
denillitog
Scylla
20
15 / 8 / 18
19,315
1,136
43,497
19,314
7,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
easypro96
Arachne
20
8 / 6 / 13
16,635
979
19,858
27,186
13,697
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 10
15,731
925
15,687
15,639
13,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 9 / 7
15,709
924
9,059
17,422
7,995
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 8 / 14
16,077
946
17,913
28,437
15,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Zelzealand
Cerberus
20
5 / 5 / 13
17,039
1,002
16,125
39,530
54,321
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 10 / 8
17,565
1,033
28,956
26,168
10,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
77
40
Kills
25
25
Deaths
40
87
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
7
16
2.29
L
3
8
10
1
W
Jormungandr
Muppetss
Jormungandr
8
3
22
6.33
L
4
9
7
0.83
L
4
8
14
1.38
W
1
1
18
10
L
Cerberus
Zelzealand
Cerberus
5
5
13
2.3
W
Scylla
denillitog
Scylla
15
8
18
3
W
Arachne
easypro96
Arachne
8
6
13
2.42
L
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,717
Damage
87,740
95,965
Taken
127,196
62,076
Mitigated
101,030
16,236
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
21,150
7,579
0
1,332
21,036
13,391
0
7,322
13,714
0
22,382
L
15,687
2,234
0
0
15,639
13,115
0
7,940
7,325
50,760
0
W
Jormungandr
Muppetss
Jormungandr
26,394
6,355
1,326
7,632
22,398
23,551
0
7,910
14,488
85,955
0
L
9,059
4,389
0
756
17,422
7,995
0
8,264
7,936
0
23,291
L
17,913
6,330
0
0
28,437
15,395
0
13,736
14,006
0
35,059
W
9,818
3,534
0
1,030
6,031
4,283
0
1,854
4,177
0
16,790
L
Cerberus
Zelzealand
Cerberus
16,125
1,785
0
4,574
39,530
54,321
0
22,976
16,466
43,613
0
W
Scylla
denillitog
Scylla
43,497
4,582
0
12
19,314
7,154
0
6,043
13,271
75,613
0
W
Arachne
easypro96
Arachne
19,858
11,334
0
4,904
27,186
13,697
0
8,683
18,503
0
42,647
L
28,956
14,198
0
1,749
26,168
10,204
0
16,975
8,524
0
72,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,751
Gold Earned
82,121
282
Minions Killed
372
13
Camps Cleared
6
1,568,812
Distance Traveled
1,486,744
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,890
935
11
1
2
320,432
0
L
Zeus
15,731
925
83
5
1
252,451
0
W
Jormungandr
17,820
1,048
120
7
3
272,037
1
L
Loki
15,709
924
37
2
1
317,979
0
L
Odin
16,077
946
50
3
2
313,385
2
W
Neith
15,091
888
15
1
0
327,306
0
L
Cerberus
17,039
1,002
78
5
1
317,659
0
W
Scylla
19,315
1,136
98
6
1
292,699
1
W
Arachne
16,635
979
38
2
7
356,338
1
L
Neith
17,565
1,033
124
7
1
285,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role