Player Matchup

Chaac
Chaac
Gold V
ALPHASQUADWIPER
Chaac
Gold V
Level 98
God Stats
5W - 3L
1,500 SR
Queue Stats
423W - 415L
1,390 MMR
Party 1
Yemoja
Yemoja
Silver V
FlyinBeauty
Yemoja
Silver V
Level 57
God Stats
131W - 127L
1,520 SR
Queue Stats
1,954W - 1,724L
962 MMR
Party 1
Vulcan
Vulcan
Gold I
Fredo SG
Vulcan
Gold I
Level 138
God Stats
44W - 23L
1,789 SR
Queue Stats
178W - 148L
1,571 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,603 SR
1,307 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,432 SR
1,393 MMR
Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver IV
StAmPy SSK
Hachiman
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 58L
1,326 MMR
Party 2
Agni
Agni
Silver I
TriPpY SSK
Agni
Silver I
Level 109
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 6L
1,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
10,311
644
6,773
12,033
9,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
12
3 / 1 / 5
11,047
690
4,698
9,177
9,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Fredo SG
Vulcan
12
2 / 1 / 3
10,334
646
13,212
5,233
1,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinHeimdallrKumbhakarnaBacchusKukulkan

VS

Bans
MedusaAchillesArtemisXing TianSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 2
8,514
532
4,027
15,062
12,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
StAmPy SSK
Hachiman
10
0 / 2 / 2
8,819
551
5,457
8,488
2,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 0
9,516
595
5,625
7,343
1,983
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
W
3
1
5
5.5
W
Yemoja
3
1
5
5.5
W
Vulcan
Fredo SG
Vulcan
2
1
3
3.5
L
Hachiman
StAmPy SSK
Hachiman
0
2
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,683
Damage
15,109
26,443
Taken
30,893
21,264
Mitigated
17,224
11,262
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,027
363
0
3,168
15,062
12,790
0
9,208
5,854
26,603
0
W
6,773
1,118
0
5,245
12,033
9,762
1,028
3,379
8,654
0
31,120
W
Yemoja
4,698
337
2,671
2,297
9,177
9,733
498
3,709
5,468
19,259
0
W
Vulcan
Fredo SG
Vulcan
13,212
9,016
0
1,049
5,233
1,769
717
2,889
2,344
64,531
0
L
Hachiman
StAmPy SSK
Hachiman
5,457
3,007
0
2,548
8,488
2,451
0
4,599
3,889
0
39,105
L
5,625
55
0
0
7,343
1,983
0
4,119
3,224
32,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
26,849
167
Minions Killed
201
0
Camps Cleared
0
833,815
Distance Traveled
800,328
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,514
532
67
4
0
268,480
1
W
Chaac
10,311
644
39
2
0
304,488
2
W
Yemoja
11,047
690
20
1
0
236,596
0
W
Vulcan
10,334
646
108
7
0
292,731
1
L
Hachiman
8,819
551
68
4
0
250,779
3
L
Agni
9,516
595
66
4
0
281,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role