Player Matchup

Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aldo_Mkines
Arachne
Level 145
God Stats
11W - 7L
1,500 SR
Queue Stats
314W - 303L
1,724 Elo+
Solo
Hachiman
Hachiman
HB Salmon
Hachiman
Level 141
God Stats
4W - 6L
1,383 SR
Queue Stats
146W - 163L
1,562 Elo+
Party 2
Odin
Odin
Viqorous
Odin
Level 145
God Stats
6W - 7L
1,657 SR
Queue Stats
38W - 37L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
zGoldExperience
Baron Samedi
Level 128
God Stats
4W - 6L
1,450 SR
Queue Stats
208W - 209L
1,561 Elo+
Party 2
Team Averages
Level 132
1,498 SR
1,598 Elo+

VS

Team Averages
Level 139
1,531 SR
1,601 Elo+
Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Im_Vigilante
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 50L
1,848 Elo+
Party 1
Cabrakan
Cabrakan
MyBaBBydAddY21
Cabrakan
Level 160
God Stats
36W - 25L
1,656 SR
Queue Stats
432W - 387L
1,659 Elo+
Party 1
Tyr
Tyr
TypeTuff_23
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
942
188
0
0
0
Arachne
Aldo_Mkines
Arachne
5
0 / 1 / 0
3,446
689
370
3,371
711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
HB Salmon
Hachiman
6
2 / 1 / 0
3,732
746
1,295
2,820
690
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
5
0 / 1 / 0
3,087
617
1,911
3,608
1,480
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Baron Samedi
zGoldExperience
Baron Samedi
5
0 / 2 / 1
3,129
626
1,310
1,970
450
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 0 / 1
3,572
714
794
2,477
523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
 
Vulcan
5
0 / 1 / 2
3,467
693
1,394
1,277
310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
5 / 1 / 0
4,076
815
1,804
2,081
587
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
4
0 / 0 / 4
3,265
653
1,006
1,367
1,062
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,524
705
1,255
2,267
1,416
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Mercury
 
Mercury
0
0
1
0.5
W
Vulcan
 
Vulcan
0
1
2
1
L
Arachne
Aldo_Mkines
Arachne
0
1
0
0
L
Hachiman
HB Salmon
Hachiman
2
1
0
2
W
5
1
0
5
W
Cabrakan
0
0
4
2
W
0
0
0
0
L
Odin
0
1
0
0
L
Baron Samedi
zGoldExperience
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,886
Damage
6,253
11,769
Taken
9,469
3,331
Mitigated
3,898
4,604
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
 
Mercury
794
541
0
1,205
2,477
523
0
0
2,477
0
15,834
W
Vulcan
 
Vulcan
1,394
456
0
0
1,277
310
0
0
1,277
12,843
0
L
Arachne
Aldo_Mkines
Arachne
370
370
0
1,140
3,371
711
0
261
3,110
0
14,084
L
Hachiman
HB Salmon
Hachiman
1,295
275
0
990
2,820
690
0
1,078
1,742
0
14,410
W
1,804
672
0
589
2,081
587
0
753
1,328
0
8,543
W
Cabrakan
1,006
355
0
910
1,367
1,062
0
557
810
2,646
0
W
1,255
329
0
1,221
2,267
1,416
0
0
2,267
0
15,292
L
Odin
1,911
482
0
1,920
3,608
1,480
0
472
3,136
0
9,536
L
Baron Samedi
zGoldExperience
Baron Samedi
1,310
422
0
554
1,970
450
0
589
1,381
8,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,336
Gold Earned
17,904
86
Minions Killed
111
0
Camps Cleared
0
335,720
Distance Traveled
492,100
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
942
188
0
0
0
0
0
W
Mercury
3,572
714
40
8
0
108,950
1
W
Vulcan
3,467
693
27
5
0
101,594
1
L
Arachne
3,446
689
37
7
0
91,686
0
L
Hachiman
3,732
746
29
6
0
82,729
0
W
Pele
4,076
815
15
3
0
93,547
0
W
Cabrakan
3,265
653
5
1
0
91,878
1
W
Tyr
3,524
705
24
5
0
96,131
3
L
Odin
3,087
617
9
2
0
98,319
0
L
Baron Samedi
3,129
626
11
2
0
62,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role