Player Matchup

Mercury
Mercury
 
Mercury
Level 63
God Stats
41W - 51L
1,181 SR
Queue Stats
757W - 813L
1,446 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lafayette69_
Yemoja
Level 123
God Stats
17W - 23L
1,500 SR
Queue Stats
413W - 467L
1,396 Elo+
Party 2
Hachiman
Hachiman
Nas_Mas_57
Hachiman
Level 79
God Stats
0W - 1L
1,505 SR
Queue Stats
46W - 56L
1,355 Elo+
Solo
King Arthur
King Arthur
Nefrosun
King Arthur
Level 68
God Stats
9W - 12L
1,479 SR
Queue Stats
31W - 48L
1,394 Elo+
Solo
Team Averages
Level 96
1,433 SR
1,418 Elo+

VS

Team Averages
Level 95
1,520 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
HAMMERSON007
Kuzenbo
Level 97
God Stats
2W - 0L
1,278 SR
Queue Stats
91W - 87L
1,424 Elo+
Solo
Raijin
Raijin
Wodan91
Raijin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 114L
1,485 Elo+
Solo
Heimdallr
Heimdallr
nikola123atanaso
Heimdallr
Level 67
God Stats
3W - 2L
1,824 SR
Queue Stats
196W - 169L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 5 / 10
10,837
903
10,649
15,059
5,852
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
 
Merlin
18
4 / 4 / 7
11,709
976
14,797
10,175
6,119
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
18
1 / 5 / 13
11,000
917
4,115
18,662
14,999
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Nas_Mas_57
Hachiman
17
6 / 7 / 8
12,150
1,013
16,409
21,830
7,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nefrosun
King Arthur
18
5 / 4 / 10
12,051
1,004
13,918
24,429
26,068
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

120

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 3 / 16
12,527
1,044
12,669
14,831
12,492
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
 
Kukulkan
17
2 / 2 / 14
11,680
973
21,002
8,865
3,842
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
HAMMERSON007
Kuzenbo
18
1 / 1 / 16
11,192
933
10,803
13,998
19,040
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
Wodan91
Raijin
19
9 / 4 / 11
12,763
1,064
18,525
11,171
5,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
18
7 / 8 / 15
12,530
1,044
21,129
15,685
7,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
97
18
Kills
25
25
Deaths
18
48
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
10
1.4
L
Merlin
 
Merlin
4
4
7
1.88
W
Fenrir
 
Fenrir
6
3
16
4.67
W
Kukulkan
 
Kukulkan
2
2
14
4.5
W
Kuzenbo
HAMMERSON007
Kuzenbo
1
1
16
9
L
Yemoja
1
5
13
1.5
L
Hachiman
Nas_Mas_57
Hachiman
6
7
8
1.43
L
King Arthur
Nefrosun
King Arthur
5
4
10
2.5
W
Raijin
Wodan91
Raijin
9
4
11
3.63
W
Heimdallr
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,888
Damage
84,128
90,155
Taken
64,550
61,015
Mitigated
47,782
22,036
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,649
5,270
0
0
15,059
5,852
0
9,651
5,408
0
18,788
L
Merlin
 
Merlin
14,797
2,227
0
0
10,175
6,119
0
6,080
4,095
44,947
0
W
Fenrir
 
Fenrir
12,669
2,331
333
1,875
14,831
12,492
0
4,084
10,747
0
19,146
W
Kukulkan
 
Kukulkan
21,002
1,393
0
1,881
8,865
3,842
0
2,456
6,409
69,432
0
W
Kuzenbo
HAMMERSON007
Kuzenbo
10,803
4,323
1,487
1,219
13,998
19,040
0
6,807
7,191
24,648
0
L
Yemoja
4,115
1,660
11,024
5,212
18,662
14,999
0
9,695
8,967
10,596
0
L
Hachiman
Nas_Mas_57
Hachiman
16,409
9,581
0
2,494
21,830
7,977
0
11,843
9,987
0
40,502
L
King Arthur
Nefrosun
King Arthur
13,918
2,121
0
3,306
24,429
26,068
0
13,061
11,367
0
42,090
W
Raijin
Wodan91
Raijin
18,525
1,773
1,527
804
11,171
5,333
0
2,248
8,923
35,575
0
W
Heimdallr
21,129
8,925
720
402
15,685
7,075
0
3,317
12,368
0
34,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,747
Gold Earned
60,692
199
Minions Killed
224
4
Camps Cleared
7
1,167,297
Distance Traveled
1,084,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,837
903
8
1
0
254,931
0
L
Merlin
11,709
976
69
6
0
175,180
0
W
Fenrir
12,527
1,044
18
2
0
243,209
0
W
Kukulkan
11,680
973
120
10
0
212,110
0
W
Kuzenbo
11,192
933
20
2
3
245,205
0
L
Yemoja
11,000
917
22
2
1
243,671
0
L
Hachiman
12,150
1,013
48
4
3
240,047
2
L
King Arthur
12,051
1,004
52
4
0
253,468
0
W
Raijin
12,763
1,064
47
4
0
209,118
0
W
Heimdallr
12,530
1,044
19
2
4
175,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role