Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Birdγnamnam
Hera
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 171L
1,567 Elo+
Party 1
Nox
Nox
CaptArmorican
Nox
Level 122
God Stats
6W - 3L
1,380 SR
Queue Stats
184W - 136L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
Ritonus
Baron Samedi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,594 Elo+
Party 1
Thor
Thor
shrecksan
Thor
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 123L
1,633 Elo+
Party 1
Team Averages
Level 140
1,476 SR
1,575 Elo+

VS

Team Averages
Level 137
1,482 SR
1,541 Elo+
Olorun
Olorun
EXTR3M3 ScOp3z
Olorun
Level 128
God Stats
0W - 2L
1,254 SR
Queue Stats
131W - 124L
1,622 Elo+
Solo
Geb
Geb
ElsaNait
Geb
Level 143
God Stats
9W - 6L
1,907 SR
Queue Stats
351W - 343L
1,494 Elo+
Solo
Thoth
Thoth
Poolko
Thoth
Level 149
God Stats
1W - 3L
1,256 SR
Queue Stats
88W - 90L
1,505 Elo+
Solo
Merlin
Merlin
cheers1990
Merlin
Level 116
God Stats
3W - 6L
1,276 SR
Queue Stats
470W - 431L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
pierta
Kuzenbo
Level 149
God Stats
13W - 11L
1,715 SR
Queue Stats
914W - 925L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
4 / 2 / 13
10,258
733
6,124
18,251
17,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 3 / 17
10,915
780
15,050
12,942
5,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 5 / 13
11,796
843
15,690
13,002
10,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Ritonus
Baron Samedi
18
2 / 2 / 20
10,311
737
13,470
14,141
14,676
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
18
6 / 5 / 16
10,979
784
12,399
15,090
13,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
10,197
728
7,656
15,324
7,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 3 / 11
10,355
740
8,471
16,253
16,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Poolko
Thoth
16
4 / 6 / 9
10,113
722
16,304
12,156
5,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
cheers1990
Merlin
19
6 / 4 / 7
10,959
783
14,583
12,392
5,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
pierta
Kuzenbo
14
2 / 5 / 9
9,121
652
7,031
14,898
24,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
63
23
Kills
16
17
Deaths
23
79
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
2
13
5.25
W
2
3
17
3.5
W
9
5
13
3.1
L
2
5
11
1.5
L
2
3
11
2.5
L
Thoth
Poolko
Thoth
4
6
9
1.42
W
Baron Samedi
Ritonus
Baron Samedi
2
2
20
6
L
Merlin
cheers1990
Merlin
6
4
7
2.38
L
Kuzenbo
pierta
Kuzenbo
2
5
9
1.3
W
Thor
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,733
Damage
54,045
73,426
Taken
71,023
62,093
Mitigated
60,360
34,776
Healing
26,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,124
234
1,184
3,767
18,251
17,337
180
11,499
6,752
12,174
0
W
15,050
3,728
3,173
2,272
12,942
5,690
2,135
9,962
2,980
46,734
0
W
15,690
1,043
3,219
2,926
13,002
10,915
1,666
11,311
1,691
31,309
0
L
7,656
4,250
6,412
6,150
15,324
7,686
2,120
12,135
3,189
22,721
0
L
8,471
300
1,594
4,020
16,253
16,745
272
9,649
6,604
19,293
0
L
Thoth
Poolko
Thoth
16,304
409
1,828
944
12,156
5,394
604
8,976
3,180
28,781
0
W
Baron Samedi
Ritonus
Baron Samedi
13,470
883
9,473
5,564
14,141
14,676
1,060
10,951
3,190
30,173
0
L
Merlin
cheers1990
Merlin
14,583
380
1,287
1,274
12,392
5,825
414
9,570
2,822
35,841
0
L
Kuzenbo
pierta
Kuzenbo
7,031
2,451
1,985
1,451
14,898
24,710
13
10,004
4,894
13,201
0
W
Thor
12,399
1,966
1,603
1,595
15,090
13,475
1,025
10,322
4,768
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
50,745
169
Minions Killed
151
0
Camps Cleared
0
1,234,438
Distance Traveled
1,188,142
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,258
733
9
1
0
243,107
2
W
Hera
10,915
780
68
5
0
255,378
1
W
Nox
11,796
843
49
4
0
249,892
0
L
Olorun
10,197
728
41
3
0
234,998
0
L
Geb
10,355
740
24
2
0
265,156
6
L
Thoth
10,113
722
35
3
0
229,800
1
W
Baron Samedi
10,311
737
30
2
0
240,205
1
L
Merlin
10,959
783
47
3
0
216,637
3
L
Kuzenbo
9,121
652
4
0
0
241,551
0
W
Thor
10,979
784
13
1
0
245,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role