Player Matchup

Hou Yi
Hou Yi
DISCODAVE1144
Hou Yi
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 221L
1,313 Elo+
Solo
Rama
Rama
Gonzax93
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,430 Elo+
Solo
Arachne
Arachne
RandomWallBangz
Arachne
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,500 Elo+
Party 2
Merlin
Merlin
SNIPES4523
Merlin
Level 128
God Stats
6W - 7L
1,314 SR
Queue Stats
384W - 390L
1,378 Elo+
Solo
Vulcan
Vulcan
VerbalDIRD
Vulcan
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 153L
1,481 Elo+
Party 2
Team Averages
Level 110
1,463 SR
1,420 Elo+

VS

Team Averages
Level 50
1,500 SR
1,374 Elo+
Fenrir
Fenrir
DLAMICA80
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,198 Elo+
Solo
Ra
Ra
ShadowDragon X8
Ra
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 112L
1,565 Elo+
Party 1
Serqet
Serqet
StrayCatStruter
Serqet
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 47L
1,388 Elo+
Party 1
Hachiman
Hachiman
Wazinoka
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,287 Elo+
Solo
Ah Puch
Ah Puch
Yagoss27
Ah Puch
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 192L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 9
13,272
737
16,648
17,669
6,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Rama
17
2 / 10 / 16
11,254
625
9,221
16,979
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 11 / 9
10,943
608
6,292
19,890
9,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
SNIPES4523
Merlin
20
9 / 7 / 11
14,028
779
31,841
13,496
4,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
VerbalDIRD
Vulcan
20
4 / 7 / 15
12,428
690
16,119
15,824
6,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DLAMICA80
Fenrir
18
2 / 7 / 15
11,374
632
7,111
28,337
24,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 4 / 17
15,299
850
21,443
21,895
11,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 5 / 10
12,464
692
5,307
12,969
5,387
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Wazinoka
Hachiman
20
11 / 7 / 12
13,470
748
12,736
19,496
8,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Yagoss27
Ah Puch
20
12 / 4 / 19
15,211
845
32,937
19,114
15,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
114
26
Kills
41
41
Deaths
27
60
Assists
73
Player
Kills
Deaths
Assists
KDA
L
10
6
9
2.42
W
Fenrir
DLAMICA80
Fenrir
2
7
15
1.36
L
Rama
2
10
16
1
L
1
11
9
0.5
L
Merlin
SNIPES4523
Merlin
9
7
11
2.07
W
11
4
17
4.88
W
5
5
10
2
L
Vulcan
VerbalDIRD
Vulcan
4
7
15
1.64
W
Hachiman
Wazinoka
Hachiman
11
7
12
2.43
W
Ah Puch
Yagoss27
Ah Puch
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,121
Damage
79,534
83,858
Taken
101,811
33,310
Mitigated
64,832
15,311
Healing
47,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,648
7,096
681
4,768
17,669
6,669
1,104
12,113
5,307
0
33,774
W
Fenrir
DLAMICA80
Fenrir
7,111
1,651
2,476
7,186
28,337
24,379
489
11,656
16,681
0
12,028
L
Rama
9,221
6,702
0
959
16,979
5,993
549
9,601
7,378
0
16,140
L
6,292
4,787
542
1,113
19,890
9,054
204
12,078
7,812
0
10,837
L
Merlin
SNIPES4523
Merlin
31,841
1,006
1,566
1,688
13,496
4,992
392
8,643
4,853
61,696
0
W
21,443
1,164
10,411
12,433
21,895
11,012
1,496
9,068
12,827
67,646
0
W
5,307
1,162
368
228
12,969
5,387
889
5,277
7,692
0
15,514
L
Vulcan
VerbalDIRD
Vulcan
16,119
9,118
2,227
1,767
15,824
6,602
770
11,945
3,511
35,813
0
W
Hachiman
Wazinoka
Hachiman
12,736
7,267
1,662
4,245
19,496
8,797
1,549
10,638
8,858
0
34,097
W
Ah Puch
Yagoss27
Ah Puch
32,937
1,176
2,052
6,512
19,114
15,257
1,028
11,321
7,793
62,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,925
Gold Earned
67,818
182
Minions Killed
236
0
Camps Cleared
0
1,275,149
Distance Traveled
1,587,982
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,272
737
45
3
0
269,566
0
W
Fenrir
11,374
632
7
0
0
291,390
1
L
Rama
11,254
625
16
1
0
213,747
1
L
Arachne
10,943
608
12
1
0
281,390
2
L
Merlin
14,028
779
60
3
0
257,225
0
W
Ra
15,299
850
88
5
0
342,523
1
W
Serqet
12,464
692
30
2
0
321,011
0
L
Vulcan
12,428
690
49
3
0
253,221
2
W
Hachiman
13,470
748
42
2
0
297,020
1
W
Ah Puch
15,211
845
69
4
0
336,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role