Player Matchup

Tyr
Tyr
Cedde
Tyr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,589 Elo+
Party 1
Fenrir
Fenrir
Hellfix
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,589 Elo+
Party 1
Anubis
Anubis
Zaphel
Anubis
Level 121
God Stats
5W - 1L
1,756 SR
Queue Stats
10W - 9L
1,589 Elo+
Party 1
Team Averages
Level 123
1,585 SR
1,589 Elo+

VS

Team Averages
Level 128
1,611 SR
1,612 Elo+
Fenrir
Fenrir
Aladon96
Fenrir
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 109L
1,639 Elo+
Party 2
Agni
Agni
Topornik
Agni
Level 104
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
freefall227
Baron Samedi
Level 126
God Stats
4W - 6L
1,692 SR
Queue Stats
214W - 188L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cedde
Tyr
14
2 / 5 / 7
13,576
617
15,953
18,151
20,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Hellfix
Fenrir
14
4 / 11 / 8
14,301
650
10,189
17,346
10,359
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Zaphel
Anubis
18
10 / 7 / 5
16,311
741
28,407
20,149
13,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aladon96
Fenrir
17
15 / 2 / 6
17,032
774
14,173
23,280
17,235
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
14
5 / 10 / 11
13,851
630
17,273
18,877
5,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
freefall227
Baron Samedi
16
3 / 4 / 20
14,726
669
13,602
24,046
27,850
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
16
Kills
23
23
Deaths
16
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aladon96
Fenrir
15
2
6
9
W
Tyr
Cedde
Tyr
2
5
7
1.1
W
Fenrir
Hellfix
Fenrir
4
11
8
0.73
L
Agni
5
10
11
1.05
W
Anubis
Zaphel
Anubis
10
7
5
1.79
L
Baron Samedi
freefall227
Baron Samedi
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,549
Damage
45,048
55,646
Taken
66,203
44,686
Mitigated
50,562
18,679
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aladon96
Fenrir
14,173
3,993
0
4,917
23,280
17,235
827
10,156
13,124
1,336
60,358
W
Tyr
Cedde
Tyr
15,953
2,295
0
6,416
18,151
20,803
222
9,323
8,828
0
55,851
W
Fenrir
Hellfix
Fenrir
10,189
2,572
0
1,972
17,346
10,359
1,074
10,970
6,376
0
38,994
L
Agni
17,273
1,542
887
3,462
18,877
5,477
203
8,913
9,964
55,763
0
W
Anubis
Zaphel
Anubis
28,407
514
0
10,291
20,149
13,524
1,729
11,911
8,238
112,118
0
L
Baron Samedi
freefall227
Baron Samedi
13,602
1,234
2,773
4,181
24,046
27,850
210
9,381
14,665
49,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
45,609
265
Minions Killed
217
0
Camps Cleared
0
1,136,932
Distance Traveled
1,106,643
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,032
774
81
4
0
409,117
1
W
Tyr
13,576
617
70
3
0
448,755
6
W
Fenrir
14,301
650
60
3
0
374,881
5
L
Agni
13,851
630
92
4
0
327,503
9
W
Anubis
16,311
741
135
6
0
313,296
3
L
Baron Samedi
14,726
669
44
2
0
370,023
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role