Player Matchup

Thoth
Thoth
IceNineKiller
Thoth
Level 88
God Stats
3W - 4L
1,258 SR
Queue Stats
55W - 42L
1,525 Elo+
Party 2
Hercules
Hercules
Malekrik
Hercules
Level 39
God Stats
14W - 11L
1,583 SR
Queue Stats
58W - 46L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
Studpup
Erlang Shen
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 91L
1,551 Elo+
Party 2
Team Averages
Level 70
1,447 SR
1,542 Elo+

VS

Team Averages
Level 69
1,614 SR
1,560 Elo+
Sylvanus
Sylvanus
BaronOfCheese
Sylvanus
Level 85
God Stats
4W - 0L
1,823 SR
Queue Stats
11W - 15L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
HarkonVesper
Baron Samedi
Level 67
God Stats
54W - 29L
1,520 SR
Queue Stats
305W - 278L
1,612 Elo+
Solo
Serqet
Serqet
Nemestrò
Serqet
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 80L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
13,987
666
20,724
10,936
3,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Malekrik
Hercules
13
4 / 3 / 9
12,690
604
12,656
24,168
14,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Studpup
Erlang Shen
13
2 / 8 / 7
12,869
613
9,322
20,368
12,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaronOfCheese
Sylvanus
15
3 / 2 / 10
14,014
667
9,761
17,805
21,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
HarkonVesper
Baron Samedi
16
6 / 4 / 5
13,767
656
18,851
16,726
9,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Nemestrò
Serqet
14
5 / 8 / 8
14,341
683
11,944
15,396
6,429
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
14
Kills
14
14
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BaronOfCheese
Sylvanus
3
2
10
4
W
Baron Samedi
HarkonVesper
Baron Samedi
6
4
5
2.13
L
8
3
4
3.33
L
Hercules
Malekrik
Hercules
4
3
9
2.83
W
Serqet
Nemestrò
Serqet
5
8
8
1.13
L
Erlang Shen
Studpup
Erlang Shen
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
40,556
55,472
Taken
49,927
29,822
Mitigated
36,942
21,562
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BaronOfCheese
Sylvanus
9,761
1,979
6,114
6,613
17,805
21,250
608
7,901
9,904
28,198
0
W
Baron Samedi
HarkonVesper
Baron Samedi
18,851
2,123
1,767
4,755
16,726
9,263
1,121
6,721
10,005
77,192
0
L
20,724
858
0
2,678
10,936
3,135
684
5,881
4,737
79,026
0
L
Hercules
Malekrik
Hercules
12,656
5,020
893
11,128
24,168
14,467
59
12,491
10,995
0
28,972
W
Serqet
Nemestrò
Serqet
11,944
4,141
0
807
15,396
6,429
621
6,140
9,256
0
34,999
L
Erlang Shen
Studpup
Erlang Shen
9,322
5,392
0
6,863
20,368
12,220
720
10,392
9,835
0
67,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
42,122
274
Minions Killed
206
0
Camps Cleared
0
1,076,176
Distance Traveled
1,085,870
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,014
667
38
2
0
350,564
3
W
Baron Samedi
13,767
656
130
6
0
356,153
11
L
Thoth
13,987
666
146
7
0
346,140
5
L
Hercules
12,690
604
39
2
0
370,299
1
W
Serqet
14,341
683
38
2
0
379,153
0
L
Erlang Shen
12,869
613
89
4
0
359,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role