Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PanzerVGrenadier
Fenrir
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 176L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
Rank Mung
Erlang Shen
Level 123
God Stats
47W - 37L
1,468 SR
Queue Stats
263W - 281L
1,374 Elo+
Solo
Artemis
Artemis
foamy1O
Artemis
Level 56
God Stats
7W - 4L
1,742 SR
Queue Stats
10W - 7L
1,246 Elo+
Solo
Terra
Terra
ruina95
Terra
Level 129
God Stats
2W - 9L
1,265 SR
Queue Stats
510W - 478L
1,499 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,427 Elo+

VS

Team Averages
Level 122
1,515 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BZsEveryDay
Skadi
Level 65
God Stats
50W - 22L
1,407 SR
Queue Stats
162W - 122L
1,481 Elo+
Party 1
Janus
Janus
Rayyan_Silva
Janus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 180L
1,575 Elo+
Solo
Khepri
Khepri
mikey24shi
Khepri
Level 109
God Stats
4W - 4L
1,668 SR
Queue Stats
200W - 194L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 2 / 0
3,643
607
2,375
2,907
790
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
3,348
558
1,195
3,972
723
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Rank Mung
Erlang Shen
7
1 / 1 / 0
3,800
633
3,352
5,094
3,783
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
foamy1O
Artemis
2
0 / 2 / 0
2,812
469
957
2,012
418
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
ruina95
Terra
5
0 / 1 / 0
3,231
539
1,206
4,244
2,089
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
6 / 0 / 2
5,013
836
4,396
4,301
1,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
 
Erlang Shen
7
0 / 1 / 1
3,970
662
3,596
4,330
3,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 1
3,751
625
1,830
2,013
415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 3
4,288
715
2,098
1,812
524
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
mikey24shi
Khepri
5
1 / 0 / 4
3,775
629
1,664
2,549
891
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
9
9
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Thanatos
 
Thanatos
6
0
2
7
W
Erlang Shen
 
Erlang Shen
0
1
1
0.5
W
1
0
1
1.5
L
0
3
0
0
L
Erlang Shen
Rank Mung
Erlang Shen
1
1
0
1
W
1
1
3
2.5
L
Artemis
foamy1O
Artemis
0
2
0
0
W
Khepri
mikey24shi
Khepri
1
0
4
3
L
Terra
ruina95
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,085
Damage
13,584
18,229
Taken
15,005
7,803
Mitigated
6,248
7,828
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,375
213
0
500
2,907
790
0
1,980
927
14,929
0
W
Thanatos
 
Thanatos
4,396
2,544
0
4,932
4,301
1,145
0
1,254
3,047
0
19,026
W
Erlang Shen
 
Erlang Shen
3,596
2,433
0
2,393
4,330
3,273
0
0
4,330
0
15,518
W
1,830
806
0
683
2,013
415
298
286
1,727
0
15,367
L
1,195
745
0
1,323
3,972
723
0
424
3,548
0
11,132
L
Erlang Shen
Rank Mung
Erlang Shen
3,352
2,091
0
3,752
5,094
3,783
0
0
5,094
0
15,060
W
2,098
433
0
420
1,812
524
0
1,105
707
18,847
0
L
Artemis
foamy1O
Artemis
957
468
87
199
2,012
418
0
973
1,039
0
4,004
W
Khepri
mikey24shi
Khepri
1,664
316
0
830
2,549
891
175
936
1,613
9,381
0
L
Terra
ruina95
Terra
1,206
62
323
1,644
4,244
2,089
0
385
3,859
7,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,834
Gold Earned
20,797
89
Minions Killed
148
0
Camps Cleared
0
437,592
Distance Traveled
551,925
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,643
607
25
4
0
80,817
1
W
Thanatos
5,013
836
36
6
0
125,675
2
W
Erlang Shen
3,970
662
31
5
0
95,205
2
W
Skadi
3,751
625
24
4
0
105,574
2
L
Fenrir
3,348
558
22
4
0
107,136
2
L
Erlang Shen
3,800
633
21
4
0
93,546
1
W
Janus
4,288
715
42
7
0
111,162
2
L
Artemis
2,812
469
10
2
0
47,807
1
W
Khepri
3,775
629
15
3
0
114,309
2
L
Terra
3,231
539
11
2
0
108,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role