Player Matchup

Merlin
Merlin
Braciaca
Merlin
Level 158
God Stats
8W - 7L
1,612 SR
Queue Stats
70W - 72L
1,594 Elo+
Solo
Anhur
Anhur
CaptainTwiggered
Anhur
Level 62
God Stats
5W - 1L
1,871 SR
Queue Stats
77W - 37L
1,725 Elo+
Solo
Sun Wukong
Sun Wukong
NovaPanther
Sun Wukong
Level 151
God Stats
5W - 4L
1,619 SR
Queue Stats
487W - 434L
1,619 Elo+
Solo
Fenrir
Fenrir
jasperwegdam
Fenrir
Level 133
God Stats
3W - 1L
1,852 SR
Queue Stats
92W - 91L
1,696 Elo+
Solo
Artio
Artio
mutsnuts83
Artio
Level 86
God Stats
8W - 4L
1,500 SR
Queue Stats
684W - 679L
1,698 Elo+
Solo
Team Averages
Level 118
1,691 SR
1,666 Elo+

VS

Team Averages
Level 148
1,652 SR
1,730 Elo+
Chang'e
Chang'e
DannRanger
Chang'e
Level 139
God Stats
3W - 4L
1,546 SR
Queue Stats
172W - 158L
1,646 Elo+
Party 1
Ah Puch
Ah Puch
Jonbro
Ah Puch
Level 160
God Stats
1W - 4L
1,814 SR
Queue Stats
517W - 480L
1,673 Elo+
Solo
Jormungandr
Jormungandr
RicoSoviet
Jormungandr
Level 131
God Stats
32W - 24L
1,780 SR
Queue Stats
289W - 294L
1,796 Elo+
Solo
Achilles
Achilles
lNich
Achilles
Level 154
God Stats
15W - 15L
1,619 SR
Queue Stats
673W - 434L
1,705 Elo+
Party 1
Heimdallr
Heimdallr
thedevil014
Heimdallr
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 283L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Braciaca
Merlin
20
11 / 5 / 12
21,545
634
33,063
21,464
8,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 7 / 13
21,600
635
31,175
34,042
14,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NovaPanther
Sun Wukong
20
10 / 0 / 15
22,224
654
29,399
39,005
61,657
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
20
12 / 6 / 12
21,738
639
26,780
32,192
18,144
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
20
6 / 7 / 18
18,764
552
21,172
38,152
63,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DannRanger
Chang'e
20
4 / 5 / 12
16,313
480
14,156
31,596
36,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Jonbro
Ah Puch
20
5 / 9 / 5
16,865
496
27,782
22,622
8,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
RicoSoviet
Jormungandr
20
2 / 8 / 9
16,780
494
27,185
39,398
44,049
Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
lNich
Achilles
20
8 / 11 / 5
16,415
483
24,892
34,805
14,745
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
thedevil014
Heimdallr
20
6 / 18 / 11
16,779
494
28,556
34,226
14,295
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
67
51
Kills
25
25
Deaths
51
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
Braciaca
Merlin
11
5
12
3.4
W
12
7
13
2.64
L
Chang'e
DannRanger
Chang'e
4
5
12
2
L
Ah Puch
Jonbro
Ah Puch
5
9
5
0.83
W
Sun Wukong
NovaPanther
Sun Wukong
10
0
15
17.5
L
Jormungandr
RicoSoviet
Jormungandr
2
8
9
0.81
W
Fenrir
12
6
12
3
L
Achilles
lNich
Achilles
8
11
5
0.95
W
Artio
6
7
18
2.14
L
Heimdallr
thedevil014
Heimdallr
6
18
11
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,589
Damage
122,571
164,855
Taken
162,647
165,802
Mitigated
118,195
61,619
Healing
28,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Braciaca
Merlin
33,063
1,275
0
3,574
21,464
8,340
1,945
11,920
9,544
189,295
0
W
31,175
15,937
0
13,389
34,042
14,253
4,748
7,744
26,298
0
213,229
L
Chang'e
DannRanger
Chang'e
14,156
672
3,515
5,778
31,596
36,995
0
12,111
19,485
66,472
0
L
Ah Puch
Jonbro
Ah Puch
27,782
1,361
0
2,489
22,622
8,111
0
12,145
10,477
147,912
0
W
Sun Wukong
NovaPanther
Sun Wukong
29,399
8,410
0
13,817
39,005
61,657
1,673
19,303
19,702
0
175,304
L
Jormungandr
RicoSoviet
Jormungandr
27,185
5,668
0
9,723
39,398
44,049
203
11,645
27,753
143,234
0
W
Fenrir
26,780
5,193
0
16,155
32,192
18,144
6,153
16,681
15,511
0
149,731
L
Achilles
lNich
Achilles
24,892
8,982
0
5,014
34,805
14,745
0
7,782
27,023
0
141,130
W
Artio
21,172
1,696
1,402
13,282
38,152
63,408
40
16,655
21,497
60,007
0
L
Heimdallr
thedevil014
Heimdallr
28,556
15,584
0
2,445
34,226
14,295
206
10,700
23,526
0
106,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,871
Gold Earned
83,152
1,017
Minions Killed
881
0
Camps Cleared
0
3,354,923
Distance Traveled
2,924,946
38
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
21,545
634
279
8
0
601,710
8
W
Anhur
21,600
635
237
7
0
644,367
15
L
Chang'e
16,313
480
80
2
0
672,096
4
L
Ah Puch
16,865
496
251
7
0
612,559
10
W
Sun Wukong
22,224
654
258
8
0
690,007
7
L
Jormungandr
16,780
494
213
6
0
551,801
17
W
Fenrir
21,738
639
193
6
0
709,106
2
L
Achilles
16,415
483
181
5
0
606,050
0
W
Artio
18,764
552
50
1
0
709,733
6
L
Heimdallr
16,779
494
156
5
0
482,440
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role