Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
UltimA_SombrA22
Vulcan
Level 101
God Stats
5W - 8L
1,489 SR
Queue Stats
260W - 276L
1,501 Elo+
Solo
Chiron
Chiron
VibratoryIan
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
gankkreed
Hera
Level 64
God Stats
6W - 6L
1,814 SR
Queue Stats
641W - 668L
1,435 Elo+
Solo
Team Averages
Level 78
1,561 SR
1,487 Elo+

VS

Team Averages
Level 89
1,605 SR
1,421 Elo+
Izanami
Izanami
AceToWin
Izanami
Level 81
God Stats
2W - 0L
1,718 SR
Queue Stats
123W - 112L
1,510 Elo+
Solo
Scylla
Scylla
HYppeRaCtiVe
Scylla
Level 126
God Stats
1W - 1L
1,597 SR
Queue Stats
11W - 16L
1,323 Elo+
Party 1
Chang'e
Chang'e
Kaizren
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Makaveli_Seb
Sun Wukong
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 96L
1,499 Elo+
Solo
Tyr
Tyr
SyKotic_Ysh
Tyr
Level 86
God Stats
1W - 1L
1,709 SR
Queue Stats
22W - 25L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 7 / 11
11,758
735
21,100
22,526
18,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
 
Ra
19
2 / 1 / 11
10,614
663
5,891
8,323
7,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 5 / 8
12,114
757
26,945
16,020
7,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
11
1 / 4 / 3
8,348
522
3,184
6,634
2,210
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
19
4 / 2 / 7
11,101
694
16,127
8,635
3,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceToWin
Izanami
17
4 / 8 / 6
11,014
688
14,941
17,123
7,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
6 / 2 / 12
12,124
758
13,369
15,152
6,845
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Kaizren
Chang'e
18
2 / 5 / 12
11,345
709
6,637
16,173
9,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Makaveli_Seb
Sun Wukong
18
2 / 2 / 12
10,866
679
8,776
19,342
24,952
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 3 / 8
11,294
706
10,957
22,155
25,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
69
20
Kills
19
19
Deaths
20
40
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
7
11
1.64
L
Ra
 
Ra
2
1
11
7.5
W
Izanami
AceToWin
Izanami
4
8
6
0.88
W
Scylla
6
2
12
6
W
Chang'e
Kaizren
Chang'e
2
5
12
1.6
W
Sun Wukong
Makaveli_Seb
Sun Wukong
2
2
12
4
W
5
3
8
3
L
7
5
8
2.2
L
Chiron
1
4
3
0.63
L
Hera
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,247
Damage
54,680
62,138
Taken
89,945
38,852
Mitigated
73,869
24,630
Healing
51,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
21,100
2,966
1,378
1,963
22,526
18,074
242
9,433
13,093
36,726
0
L
Ra
 
Ra
5,891
413
7,829
4,056
8,323
7,219
183
3,123
5,200
32,658
0
W
Izanami
AceToWin
Izanami
14,941
8,902
2,444
2,909
17,123
7,089
2,999
14,351
2,772
0
32,545
W
Scylla
13,369
951
4,500
4,198
15,152
6,845
1,190
13,066
2,086
39,912
0
W
Chang'e
Kaizren
Chang'e
6,637
483
13,110
6,552
16,173
9,891
401
13,336
2,837
25,158
0
W
Sun Wukong
Makaveli_Seb
Sun Wukong
8,776
1,525
2,277
5,268
19,342
24,952
867
12,950
6,392
0
24,699
W
10,957
748
2,339
7,952
22,155
25,092
621
16,360
5,795
0
28,223
L
26,945
6,972
2,595
2,345
16,020
7,590
572
4,016
12,004
42,171
0
L
Chiron
3,184
1,509
712
840
6,634
2,210
0
1,578
5,056
0
4,908
L
Hera
16,127
3,895
1,740
1,172
8,635
3,759
478
1,856
6,779
36,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,935
Gold Earned
56,643
145
Minions Killed
179
0
Camps Cleared
0
1,277,373
Distance Traveled
1,436,449
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,758
735
22
1
0
254,112
2
L
Ra
10,614
663
40
3
0
291,481
1
W
Izanami
11,014
688
39
2
0
225,705
0
W
Scylla
12,124
758
46
3
0
285,984
0
W
Chang'e
11,345
709
31
2
0
293,951
0
W
Sun Wukong
10,866
679
25
2
0
298,660
0
W
Tyr
11,294
706
38
2
0
332,149
0
L
Vulcan
12,114
757
30
2
0
288,513
0
L
Chiron
8,348
522
6
0
0
155,493
0
L
Hera
11,101
694
47
3
0
287,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role