Player Matchup

Bastet
Bastet
Daviichi007
Bastet
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 88L
1,218 Elo+
Solo
Yemoja
Yemoja
IglooDigloo-_-
Yemoja
Level 26
God Stats
3W - 2L
1,680 SR
Queue Stats
81W - 62L
1,640 Elo+
Solo
Zhong Kui
Zhong Kui
prpltux
Zhong Kui
Level 27
God Stats
5W - 2L
1,345 SR
Queue Stats
8W - 5L
1,296 Elo+
Solo
Team Averages
Level 38
1,508 SR
1,385 Elo+

VS

Team Averages
Level 59
1,505 SR
1,327 Elo+
Serqet
Serqet
RhastaJr
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 130L
1,432 Elo+
Solo
Fenrir
Fenrir
Th33Fox13
Fenrir
Level 29
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
TheDragonDoggo
Nu Wa
Level 28
God Stats
0W - 1L
1,571 SR
Queue Stats
4W - 8L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
10 / 2 / 4
11,477
765
7,741
10,487
3,415
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 0 / 12
10,178
679
4,309
7,360
5,721
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
prpltux
Zhong Kui
12
4 / 1 / 10
10,029
669
7,642
8,787
4,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
RhastaJr
Serqet
10
1 / 1 / 2
8,464
564
3,606
7,661
2,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Th33Fox13
Fenrir
9
1 / 9 / 1
8,019
535
6,487
12,278
3,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 5 / 2
8,769
585
3,715
9,480
2,682
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
2
4
6
W
1
0
12
7
L
Serqet
RhastaJr
Serqet
1
1
2
2
L
Fenrir
Th33Fox13
Fenrir
1
9
1
0.17
L
1
5
2
0.4
W
Zhong Kui
prpltux
Zhong Kui
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
13,808
26,634
Taken
29,419
13,552
Mitigated
8,916
7,107
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,741
2,965
0
1,033
10,487
3,415
346
1,443
8,804
0
39,783
W
4,309
1,146
2,747
2,078
7,360
5,721
441
1,427
5,337
25,357
0
L
Serqet
RhastaJr
Serqet
3,606
147
0
1,152
7,661
2,576
0
3,159
4,502
0
21,259
L
Fenrir
Th33Fox13
Fenrir
6,487
1,019
0
1,417
12,278
3,658
0
6,240
6,038
0
21,094
L
3,715
1,107
0
505
9,480
2,682
0
2,624
6,856
30,041
0
W
Zhong Kui
prpltux
Zhong Kui
7,642
1,454
0
1,249
8,787
4,416
1,803
1,457
6,948
29,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
25,252
151
Minions Killed
117
0
Camps Cleared
0
757,088
Distance Traveled
668,616
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,477
765
72
5
0
295,860
0
W
Yemoja
10,178
679
23
2
0
241,416
5
L
Serqet
8,464
564
36
2
0
274,989
2
L
Fenrir
8,019
535
25
2
0
227,476
3
L
Nu Wa
8,769
585
56
4
0
166,151
1
W
Zhong Kui
10,029
669
56
4
0
219,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role