Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BloodingMan
Rama
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,992 Elo+
Party 1
Sun Wukong
Sun Wukong
DragonFleme
Sun Wukong
Level 28
God Stats
8W - 0L
1,940 SR
Queue Stats
126W - 44L
1,985 Elo+
Party 1
Team Averages
Level 108
1,647 SR
1,826 Elo+

VS

Team Averages
Level 103
1,640 SR
1,516 Elo+
Sol
Sol
Hardwave
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,394 Elo+
Party 2
Achilles
Achilles
RebornDivinity
Achilles
Level 142
God Stats
9W - 6L
1,919 SR
Queue Stats
112W - 99L
1,759 Elo+
Party 2
Jing Wei
Jing Wei
TheSlayerdagon
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
11 / 3 / 9
13,448
897
17,073
11,790
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 5 / 13
11,040
736
9,576
11,943
4,262
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DragonFleme
Sun Wukong
14
8 / 6 / 10
11,920
795
12,210
20,629
16,068
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
10,852
723
18,626
15,441
4,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
13
10 / 6 / 3
11,520
768
12,293
17,553
20,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
10
1 / 12 / 3
9,094
606
3,691
14,845
4,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
14
14
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
3
9
5.17
W
3
5
13
1.9
W
Sun Wukong
DragonFleme
Sun Wukong
8
6
10
2.17
L
3
4
8
1.75
L
Achilles
10
6
3
1.92
L
Jing Wei
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
34,610
44,362
Taken
47,839
24,766
Mitigated
28,925
9,787
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,073
1,419
0
1,356
11,790
4,436
841
5,579
6,211
66,634
0
W
9,576
8,418
0
1,390
11,943
4,262
1,554
5,629
6,314
0
32,611
W
Sun Wukong
DragonFleme
Sun Wukong
12,210
3,138
0
7,041
20,629
16,068
883
10,154
10,475
0
29,389
L
18,626
7,789
0
8,081
15,441
4,597
1,222
6,451
8,990
55,747
0
L
Achilles
12,293
2,602
0
1,408
17,553
20,023
0
5,758
11,795
10,035
29,322
L
Jing Wei
3,691
3,253
135
862
14,845
4,305
0
4,915
9,930
0
18,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,408
Gold Earned
31,466
185
Minions Killed
176
0
Camps Cleared
0
808,555
Distance Traveled
772,510
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,448
897
97
6
0
276,159
3
W
Rama
11,040
736
61
4
0
253,399
0
W
Sun Wukong
11,920
795
27
2
0
278,997
5
L
Sol
10,852
723
95
6
0
258,703
0
L
Achilles
11,520
768
41
3
0
261,016
2
L
Jing Wei
9,094
606
40
3
0
252,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role