Player Matchup

Cerberus
Cerberus
Gold I
CheifToke
Cerberus
Gold I
Level 127
God Stats
4W - 1L
1,543 SR
Queue Stats
42W - 38L
1,551 MMR
Party 1
Medusa
Medusa
Platinum III
PADDEDROOM 2K
Medusa
Platinum III
Level 154
God Stats
8W - 2L
1,749 SR
Queue Stats
70W - 51L
1,619 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
iwantUtoShutUP
Kukulkan
Platinum IV
Level 158
God Stats
1W - 0L
1,320 SR
Queue Stats
31W - 26L
1,612 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,537 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,694 SR
1,617 MMR
Hel
Hel
Gold III
Oh its MrClean
Hel
Gold III
Level 125
God Stats
0W - 1L
1,733 SR
Queue Stats
150W - 83L
1,767 MMR
Party 2
Mercury
Mercury
Platinum V
Shqdow W0lf
Mercury
Platinum V
Level 154
God Stats
9W - 10L
1,572 SR
Queue Stats
526W - 573L
1,584 MMR
Solo
Sobek
Sobek
Silver IV
wickeymangiambs
Sobek
Silver IV
Level 89
God Stats
2W - 1L
1,777 SR
Queue Stats
8W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CheifToke
Cerberus
14
2 / 5 / 8
13,719
722
7,763
26,714
26,373
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 7 / 6
13,497
710
14,627
12,972
5,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
16
5 / 4 / 6
14,005
737
18,234
11,082
4,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeimdallrAchillesBacchusChaacKumbhakarna

VS

Bans
PersephoneYemojaOdinXing TianGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
13,215
696
12,907
18,677
9,408
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Shqdow W0lf
Mercury
15
9 / 5 / 6
13,513
711
17,100
19,702
9,307
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 11
12,410
653
7,556
20,303
21,879
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
12
Kills
16
16
Deaths
12
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CheifToke
Cerberus
2
5
8
1.2
L
7
4
8
2.75
W
5
7
6
1.14
L
Mercury
Shqdow W0lf
Mercury
9
5
6
2.4
W
Kukulkan
5
4
6
2
L
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
37,563
50,768
Taken
58,682
35,962
Mitigated
40,594
13,448
Healing
30,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CheifToke
Cerberus
7,763
750
0
11,597
26,714
26,373
100
9,091
17,597
30,325
0
L
12,907
408
9,647
9,951
18,677
9,408
346
11,127
7,550
58,285
0
W
14,627
6,496
0
899
12,972
5,118
2,050
6,503
6,469
0
64,517
L
Mercury
Shqdow W0lf
Mercury
17,100
10,319
0
4,822
19,702
9,307
2,159
7,150
12,552
0
65,842
W
Kukulkan
18,234
1,594
0
952
11,082
4,471
876
5,299
5,783
78,713
0
L
7,556
665
873
4,851
20,303
21,879
380
7,799
12,504
28,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
39,138
252
Minions Killed
228
0
Camps Cleared
0
986,698
Distance Traveled
1,101,120
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,719
722
45
2
0
346,611
5
L
Hel
13,215
696
107
6
0
329,675
1
W
Medusa
13,497
710
85
4
0
314,526
2
L
Mercury
13,513
711
75
4
0
393,206
3
W
Kukulkan
14,005
737
122
6
0
325,561
2
L
Sobek
12,410
653
46
2
0
378,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role