Player Matchup

Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ExPeNeLoCoOo
Da Ji
Level 112
God Stats
1W - 0L
1,716 SR
Queue Stats
19W - 17L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
adalitelmalo
Ne Zha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 1
Team Averages
Level 90
1,543 SR
1,532 Elo+

VS

Team Averages
Level 103
1,509 SR
1,475 Elo+
Ah Puch
Ah Puch
Aquacadet
Ah Puch
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 51L
1,529 Elo+
Solo
Nox
Nox
GhostDestroyer
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Solo
Skadi
Skadi
GreenToe123
Skadi
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 104L
1,458 Elo+
Solo
Pele
Pele
Lets Go Babyyy
Pele
Level 57
God Stats
0W - 1L
1,546 SR
Queue Stats
51W - 49L
1,425 Elo+
Solo
Anhur
Anhur
zrazorgamimg
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 10
9,601
960
11,396
7,811
2,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
16
2 / 3 / 15
8,816
882
6,927
6,882
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
 
Thor
14
1 / 3 / 15
8,392
839
4,768
8,464
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
14 / 5 / 6
10,480
1,048
12,127
10,503
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
13
1 / 4 / 13
8,016
802
3,905
6,649
3,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aquacadet
Ah Puch
16
5 / 4 / 12
9,113
911
11,373
9,158
3,336
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 13
8,497
850
3,904
8,147
3,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 5 / 6
9,228
923
7,414
8,761
3,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 7
8,014
801
4,137
7,493
2,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 9
7,145
715
5,942
8,627
4,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
23
Kills
17
17
Deaths
23
59
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
10
5
W
Agni
 
Agni
2
3
15
3.17
W
Thor
 
Thor
1
3
15
2.83
L
Ah Puch
Aquacadet
Ah Puch
5
4
12
2.75
W
14
5
6
3.4
L
2
5
13
1.7
L
6
5
6
1.8
L
3
4
7
1.63
W
Ne Zha
1
4
13
1.88
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,123
Damage
32,770
40,309
Taken
42,186
17,267
Mitigated
16,904
15,035
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,396
756
1,116
3,938
7,811
2,496
788
3,595
4,216
31,833
0
W
Agni
 
Agni
6,927
338
1,513
1,569
6,882
2,199
570
2,347
4,535
19,129
0
W
Thor
 
Thor
4,768
418
1,928
1,797
8,464
5,246
860
3,206
5,258
0
9,553
L
Ah Puch
Aquacadet
Ah Puch
11,373
1,379
921
1,634
9,158
3,336
234
4,164
4,994
25,500
0
W
12,127
3,433
499
1,925
10,503
3,883
1,753
3,281
7,222
0
14,047
L
3,904
549
802
561
8,147
3,269
84
4,062
4,085
16,439
0
L
7,414
2,003
1,778
1,146
8,761
3,392
482
3,591
5,170
0
18,180
L
4,137
511
708
878
7,493
2,443
434
2,928
4,565
0
7,301
W
Ne Zha
3,905
287
449
301
6,649
3,443
985
2,848
3,801
0
6,438
L
5,942
2,225
400
1,063
8,627
4,464
363
3,578
5,049
0
8,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
41,997
104
Minions Killed
94
0
Camps Cleared
0
903,697
Distance Traveled
747,984
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,601
960
56
6
0
170,315
4
W
Agni
8,816
882
23
2
0
185,247
3
W
Thor
8,392
839
14
1
0
175,886
0
L
Ah Puch
9,113
911
30
3
0
165,183
1
W
Da Ji
10,480
1,048
3
0
0
193,922
1
L
Nox
8,497
850
26
3
0
146,225
0
L
Skadi
9,228
923
28
3
0
144,732
1
L
Pele
8,014
801
9
1
0
109,380
1
W
Ne Zha
8,016
802
8
1
0
178,327
1
L
Anhur
7,145
715
1
0
0
182,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role