Player Matchup

Neith
Neith
Masamune3177
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,119 Elo+
Party 2
Odin
Odin
SrJota14
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,155 Elo+
Party 2
Kukulkan
Kukulkan
Vikutoru7
Kukulkan
Level 10
God Stats
1W - 2L
1,364 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 2
Team Averages
Level 25
1,455 SR
1,171 Elo+

VS

Team Averages
Level 45
1,521 SR
1,353 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
21W - 22L
1,432 SR
Queue Stats
26W - 30L
1,264 Elo+
Solo
Ganesha
Ganesha
Darkluffy2013
Ganesha
Level 78
God Stats
25W - 18L
1,742 SR
Queue Stats
251W - 242L
1,429 Elo+
Party 1
Fenrir
Fenrir
SonDaniel17
Fenrir
Level 29
God Stats
17W - 19L
1,389 SR
Queue Stats
261W - 251L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
6,330
633
1,591
5,116
1,499
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
8
0 / 1 / 0
6,163
616
3,104
6,723
4,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Vikutoru7
Kukulkan
8
0 / 4 / 0
6,304
630
5,648
5,272
1,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 0 / 1
7,479
748
5,502
3,822
1,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
9
0 / 0 / 8
7,076
708
3,308
7,892
5,308
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
5 / 1 / 1
7,964
796
4,142
5,640
2,282
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
1
3.5
W
Ganesha
0
0
8
4
L
1
3
0
0.33
W
Fenrir
5
1
1
5.5
L
Odin
0
1
0
0
L
Kukulkan
Vikutoru7
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,343
Damage
12,952
17,111
Taken
17,354
7,014
Mitigated
8,918
1,031
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,502
0
0
938
3,822
1,328
0
2,166
1,656
26,998
0
W
Ganesha
3,308
199
159
342
7,892
5,308
0
2,489
5,403
12,288
0
L
1,591
258
0
551
5,116
1,499
0
2,708
2,408
0
7,048
W
Fenrir
4,142
483
0
1,597
5,640
2,282
0
1,072
4,568
0
31,140
L
Odin
3,104
834
0
480
6,723
4,081
0
3,846
2,877
35
14,764
L
Kukulkan
Vikutoru7
Kukulkan
5,648
304
0
0
5,272
1,434
0
2,270
3,002
25,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,797
Gold Earned
22,519
90
Minions Killed
121
0
Camps Cleared
0
528,485
Distance Traveled
597,555
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,479
748
65
7
0
187,109
0
W
Ganesha
7,076
708
0
0
0
200,374
2
L
Neith
6,330
633
14
1
0
158,998
0
W
Fenrir
7,964
796
56
6
0
210,072
1
L
Odin
6,163
616
24
2
0
199,313
0
L
Kukulkan
6,304
630
52
5
0
170,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role