Player Matchup

Cerberus
Cerberus
JAMON1440
Cerberus
Level 7
God Stats
2W - 2L
1,173 SR
Queue Stats
2W - 7L
1,181 Elo+
Solo
Apollo
Apollo
UndeRatedKingX
Apollo
Level 17
God Stats
77W - 78L
1,390 SR
Queue Stats
153W - 147L
1,393 Elo+
Party 1
Cupid
Cupid
africanchild84
Cupid
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 183L
1,474 Elo+
Party 1
Medusa
Medusa
reedredl12
Medusa
Level 29
God Stats
7W - 7L
1,394 SR
Queue Stats
44W - 27L
1,490 Elo+
Solo
Nemesis
Nemesis
thestroke23
Nemesis
Level 29
God Stats
16W - 16L
1,295 SR
Queue Stats
399W - 440L
1,368 Elo+
Party 1
Team Averages
Level 21
1,350 SR
1,381 Elo+

VS

Team Averages
Level 19
1,471 SR
1,410 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 7
God Stats
3W - 2L
1,603 SR
Queue Stats
5W - 5L
1,443 Elo+
Solo
Da Ji
Da Ji
OBLJAZZ382
Da Ji
Level 18
God Stats
5W - 6L
1,427 SR
Queue Stats
8W - 16L
1,334 Elo+
Solo
Skadi
Skadi
Zicario_556
Skadi
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 120L
1,378 Elo+
Solo
Chaac
Chaac
bpdiabloflorida
Chaac
Level 21
God Stats
4W - 7L
1,325 SR
Queue Stats
69W - 79L
1,397 Elo+
Solo
Zeus
Zeus
marsep0122
Zeus
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JAMON1440
Cerberus
20
2 / 9 / 30
13,938
929
11,247
28,464
14,309
20
13 / 7 / 29
17,108
1,141
21,480
21,578
11,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 7 / 27
16,469
1,098
35,682
23,540
11,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
reedredl12
Medusa
20
9 / 11 / 29
16,549
1,103
30,926
27,350
13,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
thestroke23
Nemesis
20
14 / 5 / 23
17,070
1,138
19,309
24,534
14,473
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
5 / 11 / 27
15,513
1,034
24,079
33,831
27,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
20
12 / 15 / 11
16,539
1,103
37,088
31,939
14,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 8 / 14
17,873
1,192
32,536
22,417
9,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 9 / 24
14,466
964
13,666
25,534
21,313
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 6 / 14
14,512
967
11,281
15,616
11,060
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
129
49
Kills
39
39
Deaths
49
138
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
11
27
1.68
W
Cerberus
JAMON1440
Cerberus
2
9
30
1.89
L
Da Ji
12
15
11
1.17
W
13
7
29
3.93
L
17
8
14
3
W
11
7
27
3.5
L
1
9
24
1.44
L
4
6
14
1.83
W
Medusa
reedredl12
Medusa
9
11
29
2.14
W
Nemesis
thestroke23
Nemesis
14
5
23
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,644
Damage
118,650
125,466
Taken
129,337
65,316
Mitigated
83,819
21,466
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
24,079
9,126
612
3,692
33,831
27,980
0
2,714
31,117
0
48,268
W
Cerberus
JAMON1440
Cerberus
11,247
802
0
1,862
28,464
14,309
0
5,411
23,050
18,775
0
L
Da Ji
37,088
13,721
0
733
31,939
14,249
0
1,556
30,383
0
48,308
W
21,480
15,003
0
1,580
21,578
11,890
0
1,355
20,219
83
46,207
L
32,536
25,589
952
315
22,417
9,217
0
2,486
19,931
0
52,621
W
35,682
23,128
2,274
7,975
23,540
11,237
0
841
22,699
0
65,729
L
13,666
2,478
0
4,639
25,534
21,313
0
1,587
23,947
0
38,701
L
11,281
3,531
0
276
15,616
11,060
0
2,987
12,629
46,224
0
W
Medusa
reedredl12
Medusa
30,926
20,722
147
6,939
27,350
13,407
0
1,736
25,614
0
60,467
W
Nemesis
thestroke23
Nemesis
19,309
13,501
0
689
24,534
14,473
0
1,938
22,596
0
31,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,134
Gold Earned
78,903
228
Minions Killed
241
2
Camps Cleared
6
1,460,623
Distance Traveled
1,158,951
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,513
1,034
46
3
2
237,481
0
W
Cerberus
13,938
929
15
1
0
313,675
0
L
Da Ji
16,539
1,103
15
1
3
262,870
0
W
Apollo
17,108
1,141
57
4
0
291,684
1
L
Skadi
17,873
1,192
59
4
1
240,435
0
W
Cupid
16,469
1,098
69
5
0
241,932
0
L
Chaac
14,466
964
60
4
0
227,133
1
L
Zeus
14,512
967
61
4
0
191,032
1
W
Medusa
16,549
1,103
54
4
2
302,921
0
W
Nemesis
17,070
1,138
33
2
0
310,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role