Player Matchup

Anhur
Anhur
Diamond II
ColeMcD
Anhur
Diamond II
Level 160
God Stats
4W - 3L
1,849 SR
Queue Stats
126W - 113L
2,429 MMR
Solo
Sobek
Sobek
Masters
GunnarT44
Sobek
Masters
Level 160
God Stats
12W - 12L
1,500 SR
Queue Stats
430W - 449L
2,374 MMR
Solo
Scylla
Scylla
Diamond I
Katlub
Scylla
Diamond I
Level 156
God Stats
3W - 5L
1,407 SR
Queue Stats
142W - 137L
2,472 MMR
Solo
Hun Batz
Hun Batz
Diamond I
LS Frost2348
Hun Batz
Diamond I
Level 156
God Stats
10W - 9L
2,069 SR
Queue Stats
426W - 389L
2,281 MMR
Solo
Achilles
Achilles
Diamond II
Martelx-
Achilles
Diamond II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 179L
2,352 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,665 SR
2,382 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,512 SR
2,383 MMR
Freya
Freya
Platinum I
CrimsonIRegret
Freya
Platinum I
Level 155
God Stats
7W - 2L
1,745 SR
Queue Stats
68W - 60L
2,170 MMR
Solo
King Arthur
King Arthur
Grandmaster
JoninBeast
King Arthur
Grandmaster
Level 138
God Stats
5W - 6L
1,283 SR
Queue Stats
138W - 136L
2,824 MMR
Solo
Athena
Athena
Diamond V
Xcitement
Athena
Diamond V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
2,253 MMR
Solo
Merlin
Merlin
Diamond II
da bomb3215
Merlin
Diamond II
Level 149
God Stats
16W - 13L
1,638 SR
Queue Stats
118W - 109L
2,185 MMR
Solo
Sun Wukong
Sun Wukong
Masters
x M u rr K
Sun Wukong
Masters
Level 160
God Stats
2W - 0L
1,395 SR
Queue Stats
25W - 24L
2,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ColeMcD
Anhur
20
5 / 10 / 5
18,403
472
19,270
27,438
10,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
GunnarT44
Sobek
20
6 / 5 / 9
18,357
471
18,925
35,673
57,066
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Katlub
Scylla
20
4 / 6 / 10
20,439
524
30,749
27,738
11,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
LS Frost2348
Hun Batz
20
4 / 11 / 5
19,384
497
25,394
36,181
26,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Martelx-
Achilles
20
2 / 7 / 9
17,584
451
24,868
46,638
69,140
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
HeimdallrBastetThorOdinPersephone

VS

Bans
KukulkanKumbhakarnaPoseidonCu ChulainnSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
22,103
567
27,883
32,599
15,629
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JoninBeast
King Arthur
20
9 / 2 / 15
22,498
577
53,046
44,635
62,322
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Xcitement
Athena
20
5 / 3 / 21
20,264
520
15,164
36,224
52,245
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
20
5 / 6 / 13
22,225
570
29,622
29,403
12,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
x M u rr K
Sun Wukong
20
12 / 3 / 17
22,239
570
25,097
32,038
36,874
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
21
Kills
39
39
Deaths
21
38
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anhur
ColeMcD
Anhur
5
10
5
0.75
W
8
7
11
1.93
L
Sobek
GunnarT44
Sobek
6
5
9
2.1
W
King Arthur
JoninBeast
King Arthur
9
2
15
8.25
L
Scylla
Katlub
Scylla
4
6
10
1.5
L
Hun Batz
LS Frost2348
Hun Batz
4
11
5
0.59
L
Achilles
Martelx-
Achilles
2
7
9
0.93
W
Athena
Xcitement
Athena
5
3
21
5.17
W
Merlin
5
6
13
1.92
W
Sun Wukong
x M u rr K
Sun Wukong
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,206
Damage
150,812
173,668
Taken
174,899
175,605
Mitigated
179,559
38,551
Healing
48,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ColeMcD
Anhur
19,270
10,941
0
3,520
27,438
10,780
2,850
9,029
18,409
0
131,149
W
27,883
10,009
0
16,334
32,599
15,629
3,461
10,000
22,599
201,974
0
L
Sobek
GunnarT44
Sobek
18,925
1,169
0
6,300
35,673
57,066
276
18,897
16,536
48,794
0
W
King Arthur
JoninBeast
King Arthur
53,046
12,699
0
17,907
44,635
62,322
646
11,363
33,272
0
196,268
L
Scylla
Katlub
Scylla
30,749
2,745
0
6,454
27,738
11,665
1,821
12,131
15,607
203,366
0
L
Hun Batz
LS Frost2348
Hun Batz
25,394
7,505
0
4,315
36,181
26,954
1,055
13,936
22,245
0
190,665
L
Achilles
Martelx-
Achilles
24,868
7,405
0
17,962
46,638
69,140
424
18,768
27,690
0
120,204
W
Athena
Xcitement
Athena
15,164
3,748
0
3,135
36,224
52,245
746
10,428
25,796
55,142
0
W
Merlin
29,622
802
45
5,057
29,403
12,489
3,998
12,542
16,861
223,213
0
W
Sun Wukong
x M u rr K
Sun Wukong
25,097
5,178
0
6,174
32,038
36,874
0
9,475
22,563
0
168,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,167
Gold Earned
109,329
1,005
Minions Killed
1,050
0
Camps Cleared
0
3,447,305
Distance Traveled
3,783,189
41
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
18,403
472
210
5
0
587,108
6
W
Freya
22,103
567
252
6
0
654,801
8
L
Sobek
18,357
471
46
1
0
656,169
14
W
King Arthur
22,498
577
236
6
0
788,685
6
L
Scylla
20,439
524
317
8
0
761,195
4
L
Hun Batz
19,384
497
243
6
0
729,662
5
L
Achilles
17,584
451
189
5
0
713,171
12
W
Athena
20,264
520
63
2
0
817,163
17
W
Merlin
22,225
570
300
8
0
693,476
6
W
Sun Wukong
22,239
570
199
5
0
829,064
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role