Player Matchup

Merlin
Merlin
FirstYouPluckEm
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,500 Elo+
Solo
Nike
Nike
Mitsuishii
Nike
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 79L
1,551 Elo+
Solo
Serqet
Serqet
mrbananaman7123
Serqet
Level 122
God Stats
4W - 0L
1,891 SR
Queue Stats
73W - 53L
1,644 Elo+
Solo
Team Averages
Level 101
1,630 SR
1,565 Elo+

VS

Team Averages
Level 120
1,826 SR
1,678 Elo+
Jormungandr
Jormungandr
A Ninja Mutt
Jormungandr
Level 124
God Stats
1W - 4L
1,747 SR
Queue Stats
41W - 37L
1,706 Elo+
Solo
Zhong Kui
Zhong Kui
Ai_Mikami
Zhong Kui
Level 137
God Stats
5W - 1L
1,882 SR
Queue Stats
155W - 116L
1,682 Elo+
Party 1
Skadi
Skadi
AyeItsFade
Skadi
Level 100
God Stats
1W - 1L
1,848 SR
Queue Stats
36W - 35L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 10
12,808
753
23,351
8,985
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 0 / 14
12,354
727
12,666
14,584
12,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 4 / 10
11,330
666
8,929
11,543
3,799
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Ninja Mutt
Jormungandr
9
1 / 6 / 2
9,784
576
8,260
18,643
12,567
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Ai_Mikami
Zhong Kui
11
2 / 7 / 1
9,643
567
8,648
18,895
12,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
12
1 / 9 / 2
10,173
598
10,219
12,900
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
4
4
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Ninja Mutt
Jormungandr
1
6
2
0.33
L
Zhong Kui
Ai_Mikami
Zhong Kui
2
7
1
0.36
L
Skadi
1
9
2
0.22
W
11
0
10
16
W
7
0
14
14
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
27,127
35,112
Taken
50,438
19,804
Mitigated
29,488
8,453
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Ninja Mutt
Jormungandr
8,260
1,801
493
1,479
18,643
12,567
0
9,474
8,734
20,483
0
L
Zhong Kui
Ai_Mikami
Zhong Kui
8,648
778
0
5,617
18,895
12,996
0
8,365
10,126
34,678
0
L
Skadi
10,219
4,724
0
1,147
12,900
3,925
0
5,523
6,421
0
53,654
W
23,351
1,427
0
2,223
8,985
3,386
466
4,449
4,536
78,711
0
W
12,666
3,132
939
4,374
14,584
12,619
2,191
7,125
7,459
0
39,749
W
8,929
2,560
0
917
11,543
3,799
0
5,682
5,861
0
33,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
29,600
228
Minions Killed
179
0
Camps Cleared
0
958,727
Distance Traveled
782,479
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,784
576
27
2
0
267,036
2
L
Zhong Kui
9,643
567
54
3
0
260,510
3
L
Skadi
10,173
598
98
6
0
254,933
0
W
Merlin
12,808
753
118
7
0
313,630
5
W
Nike
12,354
727
70
4
0
326,137
6
W
Serqet
11,330
666
40
2
0
318,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role