Player Matchup

Bellona
Bellona
Bronze II
DieWermacht
Bellona
Bronze II
Level 110
God Stats
8W - 10L
1,493 SR
Queue Stats
28W - 44L
558 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Lukaszdcu
Kukulkan
Silver IV
Level 131
God Stats
58W - 45L
1,456 SR
Queue Stats
313W - 275L
1,051 MMR
Solo
Hades
Hades
Bronze II
rubelin307
Hades
Bronze II
Level 65
God Stats
23W - 24L
1,659 SR
Queue Stats
32W - 37L
681 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,536 SR
764 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,398 SR
826 MMR
Cerberus
Cerberus
Bronze III
AmonkeysUncle7
Cerberus
Bronze III
Level 94
God Stats
30W - 23L
1,372 SR
Queue Stats
152W - 180L
1,004 MMR
Solo
Discordia
Discordia
Bronze II
NoPain_4Me
Discordia
Bronze II
Level 78
God Stats
4W - 5L
1,102 SR
Queue Stats
69W - 62L
955 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TG Junglist
Ah Muzen Cab
Bronze III
Level 122
God Stats
2W - 5L
1,722 SR
Queue Stats
124W - 144L
518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DieWermacht
Bellona
17
3 / 5 / 8
17,612
652
13,240
26,264
25,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Lukaszdcu
Kukulkan
18
6 / 5 / 4
17,958
665
23,544
15,293
4,915
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
17
7 / 12 / 2
17,103
633
18,762
27,152
15,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BacchusZeusChaacCabrakanAchilles

VS

Bans
SkadiHou YiKumbhakarnaCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
9 / 4 / 12
17,968
665
17,222
34,496
52,531
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
NoPain_4Me
Discordia
18
8 / 8 / 9
17,540
650
20,384
23,444
9,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TG Junglist
Ah Muzen Cab
17
5 / 4 / 8
16,975
629
18,688
14,482
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
16
Kills
22
22
Deaths
16
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
9
4
12
3.75
W
Bellona
DieWermacht
Bellona
3
5
8
1.4
W
Kukulkan
Lukaszdcu
Kukulkan
6
5
4
1.6
L
Discordia
NoPain_4Me
Discordia
8
8
9
1.56
L
Ah Muzen Cab
TG Junglist
Ah Muzen Cab
5
4
8
2.25
W
Hades
7
12
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,546
Damage
56,294
68,709
Taken
72,422
46,119
Mitigated
67,559
8,908
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
17,222
390
0
6,233
34,496
52,531
110
16,848
17,648
58,655
0
W
Bellona
DieWermacht
Bellona
13,240
2,731
548
2,102
26,264
25,653
1,341
13,894
12,370
32
38,783
W
Kukulkan
Lukaszdcu
Kukulkan
23,544
1,439
0
337
15,293
4,915
540
11,426
3,867
112,224
0
L
Discordia
NoPain_4Me
Discordia
20,384
2,698
1,353
5,726
23,444
9,417
520
15,311
8,133
75,761
0
L
Ah Muzen Cab
TG Junglist
Ah Muzen Cab
18,688
6,416
0
5,433
14,482
5,611
2,718
10,822
3,660
0
74,701
W
Hades
18,762
212
1,085
4,836
27,152
15,551
771
12,750
14,402
81,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,673
Gold Earned
52,483
334
Minions Killed
315
0
Camps Cleared
0
1,331,712
Distance Traveled
1,355,765
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,968
665
99
4
0
483,732
4
W
Bellona
17,612
652
44
2
0
485,140
2
W
Kukulkan
17,958
665
165
6
0
453,939
5
L
Discordia
17,540
650
94
3
0
451,299
6
L
Ah Muzen Cab
16,975
629
122
5
0
420,734
3
W
Hades
17,103
633
125
5
0
392,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role