Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
OmkarK
Yemoja
Level 160
God Stats
5W - 8L
1,279 SR
Queue Stats
473W - 485L
1,591 Elo+
Solo
Raijin
Raijin
Sciupera
Raijin
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
572W - 544L
1,634 Elo+
Solo
Cerberus
Cerberus
Strygia
Cerberus
Level 145
God Stats
13W - 5L
1,702 SR
Queue Stats
698W - 707L
1,533 Elo+
Solo
Thor
Thor
anduesen
Thor
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
470W - 471L
1,522 Elo+
Solo
Team Averages
Level 152
1,496 SR
1,556 Elo+

VS

Team Averages
Level 132
1,498 SR
1,555 Elo+
Thoth
Thoth
 
Thoth
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JAK0BEN
Nox
Level 139
God Stats
3W - 2L
1,270 SR
Queue Stats
151W - 149L
1,515 Elo+
Solo
Horus
Horus
ProbablyPsycho
Horus
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
196W - 175L
1,662 Elo+
Solo
Medusa
Medusa
TheJoopster
Medusa
Level 106
God Stats
3W - 3L
1,721 SR
Queue Stats
211W - 200L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 8 / 7
10,831
722
11,333
18,054
8,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
OmkarK
Yemoja
18
4 / 3 / 12
10,561
704
7,152
15,217
8,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Sciupera
Raijin
16
4 / 9 / 10
10,354
690
12,513
16,901
6,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Strygia
Cerberus
18
3 / 3 / 13
10,784
719
10,941
22,074
21,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
18
4 / 5 / 10
10,308
687
14,074
15,344
11,624
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 6 / 9
11,561
771
22,920
14,893
5,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
 
Chernobog
18
5 / 5 / 13
11,444
763
11,758
14,053
5,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
19
4 / 2 / 19
11,367
758
16,919
12,291
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 18
10,825
722
7,305
15,636
16,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
18
7 / 6 / 13
11,757
784
15,455
15,125
6,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
99
20
Kills
27
28
Deaths
20
52
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
8
7
1.06
W
Thoth
 
Thoth
8
6
9
2.08
W
Chernobog
 
Chernobog
5
5
13
2.3
W
Nox
4
2
19
6.75
L
Yemoja
OmkarK
Yemoja
4
3
12
3.33
W
3
1
18
12
L
Raijin
Sciupera
Raijin
4
9
10
1
L
Cerberus
Strygia
Cerberus
3
3
13
3.17
W
Medusa
7
6
13
2.25
L
Thor
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,013
Damage
74,357
87,590
Taken
71,998
55,913
Mitigated
40,203
38,586
Healing
33,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,333
8,089
565
3,541
18,054
8,243
988
8,170
9,884
0
11,691
W
Thoth
 
Thoth
22,920
1,641
0
0
14,893
5,848
746
7,924
6,619
42,564
0
W
Chernobog
 
Chernobog
11,758
6,098
2,261
3,414
14,053
5,961
1,112
5,349
8,479
0
27,308
W
Nox
16,919
1,659
2,929
1,493
12,291
5,701
232
5,085
6,876
28,272
0
L
Yemoja
OmkarK
Yemoja
7,152
543
15,159
5,611
15,217
8,530
668
9,052
6,165
19,575
0
W
7,305
4,022
11,961
7,520
15,636
16,228
437
5,613
9,173
0
11,787
L
Raijin
Sciupera
Raijin
12,513
820
1,118
2,225
16,901
6,138
732
8,570
8,331
26,093
0
L
Cerberus
Strygia
Cerberus
10,941
185
244
6,827
22,074
21,378
229
6,524
15,550
26,588
0
W
Medusa
15,455
8,159
892
2,714
15,125
6,465
2,802
6,884
7,421
0
38,967
L
Thor
14,074
1,441
907
2,389
15,344
11,624
1,092
7,523
7,821
494
27,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,838
Gold Earned
56,954
142
Minions Killed
152
0
Camps Cleared
0
1,225,489
Distance Traveled
1,291,329
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,831
722
19
1
0
252,997
1
W
Thoth
11,561
771
41
3
0
241,137
0
W
Chernobog
11,444
763
34
2
0
224,194
0
W
Nox
11,367
758
27
2
0
278,176
2
L
Yemoja
10,561
704
20
1
0
280,300
0
W
Horus
10,825
722
15
1
0
294,863
7
L
Raijin
10,354
690
39
3
0
182,027
0
L
Cerberus
10,784
719
40
3
0
267,358
1
W
Medusa
11,757
784
35
2
0
252,959
1
L
Thor
10,308
687
24
2
0
242,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role