Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
3W - 4L
1,470 SR
Queue Stats
48W - 48L
1,540 Elo+
Solo
Nox
Nox
Benjamin_I
Nox
Level 111
God Stats
8W - 6L
1,591 SR
Queue Stats
26W - 33L
1,463 Elo+
Solo
Fenrir
Fenrir
CheeksRussss
Fenrir
Level 87
God Stats
4W - 3L
1,605 SR
Queue Stats
133W - 147L
1,464 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,489 Elo+

VS

Team Averages
Level 103
1,479 SR
1,579 Elo+
Izanami
Izanami
Blackjacckk
Izanami
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 235L
1,596 Elo+
Party 1
Ra
Ra
IHave2Dadsx69x
Ra
Level 96
God Stats
7W - 8L
1,437 SR
Queue Stats
251W - 227L
1,568 Elo+
Party 1
Horus
Horus
Trazy Traptor
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 6 / 0
5,975
664
5,455
10,961
7,217
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 5 / 0
6,143
683
3,791
6,654
2,194
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
5
0 / 5 / 0
5,500
611
1,868
5,528
1,573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackjacckk
Izanami
11
8 / 1 / 6
8,788
976
7,898
6,515
2,363
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
6 / 0 / 10
8,080
898
6,767
3,728
1,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 10
7,077
786
3,604
5,640
3,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
16
16
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
0
0
L
1
5
0
0.2
W
Izanami
Blackjacckk
Izanami
8
1
6
11
L
Fenrir
0
5
0
0
W
6
0
10
11
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,114
Damage
18,269
23,143
Taken
15,883
10,984
Mitigated
7,149
3,412
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,455
958
108
1,734
10,961
7,217
0
3,333
7,628
0
21,076
L
3,791
405
0
398
6,654
2,194
0
2,464
4,190
17,457
0
W
Izanami
Blackjacckk
Izanami
7,898
5,414
0
480
6,515
2,363
1,691
1,218
5,297
0
35,419
L
Fenrir
1,868
594
0
1,172
5,528
1,573
0
2,333
3,195
0
10,553
W
6,767
307
1,268
1,311
3,728
1,209
504
1,030
2,698
25,628
0
W
3,604
1,588
1,453
1,532
5,640
3,577
549
1,571
4,069
4,280
7,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,618
Gold Earned
23,945
82
Minions Killed
129
0
Camps Cleared
0
433,182
Distance Traveled
525,013
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,975
664
32
4
0
177,950
0
L
Nox
6,143
683
32
4
0
158,319
1
W
Izanami
8,788
976
70
8
0
169,504
2
L
Fenrir
5,500
611
18
2
0
96,913
1
W
Ra
8,080
898
36
4
0
191,480
1
W
Horus
7,077
786
23
3
0
164,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role