Player Matchup

Chronos
Chronos
EndlessAbyss95
Chronos
Level 74
God Stats
8W - 11L
1,586 SR
Queue Stats
107W - 119L
1,267 Elo+
Solo
Zeus
Zeus
prophets_of_lies
Zeus
Level 28
God Stats
1W - 1L
1,181 SR
Queue Stats
1W - 1L
1,092 Elo+
Solo
Arachne
Arachne
williansbueno
Arachne
Level 61
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,495 SR
1,287 Elo+

VS

Team Averages
Level 46
1,389 SR
1,327 Elo+
Tyr
Tyr
 
Tyr
Level 24
God Stats
10W - 20L
1,345 SR
Queue Stats
44W - 63L
1,235 Elo+
Solo
Ra
Ra
 
Ra
Level 8
God Stats
3W - 2L
1,404 SR
Queue Stats
7W - 9L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
menu maxx
Baron Samedi
Level 107
God Stats
111W - 161L
1,420 SR
Queue Stats
521W - 639L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
14,979
681
10,876
13,302
4,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 5 / 2
10,566
480
592
3,453
821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arachne
17
15 / 9 / 6
16,421
746
25,707
26,102
11,811
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 3 / 7
13,843
629
8,426
20,740
16,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
 
Ra
12
2 / 15 / 8
12,818
583
7,975
17,520
10,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
menu maxx
Baron Samedi
15
9 / 4 / 6
15,479
704
12,440
8,427
4,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
22
Kills
16
17
Deaths
22
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
3
7
2.83
L
Ra
 
Ra
2
15
8
0.4
W
6
3
10
3.67
L
Baron Samedi
menu maxx
Baron Samedi
9
4
6
3
W
1
5
2
0.4
W
Arachne
15
9
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
28,841
42,857
Taken
46,687
17,148
Mitigated
30,618
13,096
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,426
1,399
0
5,165
20,740
16,475
1,338
5,233
15,507
0
48,855
L
Ra
 
Ra
7,975
972
610
798
17,520
10,138
41
4,589
12,931
45,093
0
W
10,876
2,884
288
3,947
13,302
4,516
657
7,674
5,628
62,502
0
L
Baron Samedi
menu maxx
Baron Samedi
12,440
1,365
1,269
1,061
8,427
4,005
42
1,748
6,679
44,940
0
W
592
444
0
0
3,453
821
0
1,144
2,309
1,353
0
W
Arachne
25,707
17,572
0
8,861
26,102
11,811
1,497
11,697
14,405
0
78,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
42,140
164
Minions Killed
238
0
Camps Cleared
0
869,045
Distance Traveled
968,490
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,843
629
103
5
0
385,717
0
L
Ra
12,818
583
69
3
0
253,608
0
W
Chronos
14,979
681
72
3
0
404,622
0
L
Baron Samedi
15,479
704
66
3
0
329,165
0
W
Zeus
10,566
480
0
0
0
64,844
0
W
Arachne
16,421
746
92
4
0
399,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role