Player Matchup

Yemoja
Yemoja
Silver II
Creolka
Yemoja
Silver II
Level 149
God Stats
27W - 32L
1,692 SR
Queue Stats
386W - 397L
1,122 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
SEriaLKiLleR17
Sun Wukong
Bronze I
Level 107
God Stats
1W - 5L
1,313 SR
Queue Stats
113W - 125L
1,148 MMR
Solo
Scylla
Scylla
Silver III
Szczurexx
Scylla
Silver III
Level 125
God Stats
39W - 24L
1,665 SR
Queue Stats
213W - 215L
1,154 MMR
Solo
Ne Zha
Ne Zha
Silver II
papitoelmio89
Ne Zha
Silver II
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 24L
1,153 MMR
Solo
Hou Yi
Hou Yi
Silver III
pnwd
Hou Yi
Silver III
Level 134
God Stats
15W - 20L
1,285 SR
Queue Stats
238W - 219L
1,134 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,491 SR
1,142 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,605 SR
1,213 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
HielmoESP
Vamana
Silver IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,104 MMR
Solo
Fenrir
Fenrir
Silver IV
OtaraantQvrivi
Fenrir
Silver IV
Level 82
God Stats
3W - 8L
1,523 SR
Queue Stats
78W - 78L
1,129 MMR
Solo
Izanami
Izanami
Silver II
s1ngleplayer
Izanami
Silver II
Level 48
God Stats
16W - 9L
1,713 SR
Queue Stats
409W - 403L
1,164 MMR
Solo
Agni
Agni
Silver III
xxTrinaPLxx
Agni
Silver III
Level 158
God Stats
25W - 13L
1,786 SR
Queue Stats
311W - 328L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Creolka
Yemoja
20
2 / 6 / 27
17,162
490
11,175
29,863
45,510
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SEriaLKiLleR17
Sun Wukong
20
6 / 4 / 15
18,636
532
21,013
40,190
57,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Szczurexx
Scylla
20
15 / 6 / 10
20,708
592
44,908
24,095
8,711
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 9 / 15
18,010
515
22,863
34,222
12,462
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
pnwd
Hou Yi
20
12 / 5 / 15
20,278
579
43,366
29,265
11,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
King ArthurHeimdallrThorEsetKumbhakarna

VS

Bans
OdinAchillesYmirBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 5 / 13
17,477
499
13,594
41,146
51,335
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
HielmoESP
Vamana
20
4 / 8 / 11
17,303
494
25,182
46,850
81,794
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 11 / 13
18,007
514
20,036
35,794
23,773
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
s1ngleplayer
Izanami
20
5 / 9 / 4
17,963
513
21,911
33,145
14,261
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 9
18,247
521
36,209
23,741
10,818
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
80
39
Kills
30
30
Deaths
39
82
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
13
2.1
W
Yemoja
Creolka
Yemoja
2
6
27
2.58
L
Vamana
HielmoESP
Vamana
4
8
11
1.19
L
7
11
13
1.23
W
Sun Wukong
SEriaLKiLleR17
Sun Wukong
6
4
15
3.38
W
Scylla
Szczurexx
Scylla
15
6
10
3.33
W
4
9
15
1.28
W
Hou Yi
pnwd
Hou Yi
12
5
15
3.9
L
Izanami
s1ngleplayer
Izanami
5
9
4
0.78
L
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,325
Damage
116,932
157,635
Taken
180,676
135,705
Mitigated
181,981
68,720
Healing
71,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,594
2,115
12,540
16,064
41,146
51,335
1,092
16,534
24,612
48,746
0
W
Yemoja
Creolka
Yemoja
11,175
2,164
17,051
9,620
29,863
45,510
999
10,692
19,171
49,349
0
L
Vamana
HielmoESP
Vamana
25,182
8,915
0
13,626
46,850
81,794
2,044
13,102
33,748
0
108,598
L
20,036
2,483
0
9,278
35,794
23,773
781
11,206
24,588
0
103,659
W
Sun Wukong
SEriaLKiLleR17
Sun Wukong
21,013
5,520
0
16,922
40,190
57,950
1,795
11,321
28,869
0
140,416
W
Scylla
Szczurexx
Scylla
44,908
3,918
0
6,128
24,095
8,711
2,776
11,973
12,122
159,033
0
W
22,863
5,726
0
9,215
34,222
12,462
0
13,958
20,264
0
160,533
W
Hou Yi
pnwd
Hou Yi
43,366
29,750
0
9,784
29,265
11,072
6,696
8,378
20,887
0
191,852
L
Izanami
s1ngleplayer
Izanami
21,911
16,479
0
12,781
33,145
14,261
5,369
8,107
25,038
0
185,780
L
36,209
1,869
508
6,713
23,741
10,818
1,787
9,947
13,794
119,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,794
Gold Earned
88,997
922
Minions Killed
728
0
Camps Cleared
0
3,126,290
Distance Traveled
2,921,132
44
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
17,477
499
53
2
0
576,669
12
W
Yemoja
17,162
490
63
2
0
581,812
18
L
Vamana
17,303
494
147
4
0
573,188
8
L
Fenrir
18,007
514
130
4
0
576,539
8
W
Sun Wukong
18,636
532
208
6
0
674,171
7
W
Scylla
20,708
592
223
6
0
591,668
5
W
Ne Zha
18,010
515
190
5
0
669,803
7
W
Hou Yi
20,278
579
238
7
0
608,836
7
L
Izanami
17,963
513
242
7
0
534,296
9
L
Agni
18,247
521
156
4
0
660,440
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role