Player Matchup

Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 2L
1,197 SR
Queue Stats
36W - 52L
1,342 Elo+
Solo
Sol
Sol
 
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Bellona
Bellona
C0WB0YNinja999
Bellona
Level 27
God Stats
6W - 13L
1,251 SR
Queue Stats
26W - 39L
1,320 Elo+
Solo
Pele
Pele
Onca Stehlensie
Pele
Level 26
God Stats
0W - 7L
1,309 SR
Queue Stats
19W - 25L
1,339 Elo+
Solo
Loki
Loki
XxPampero1891xX
Loki
Level 18
God Stats
1W - 5L
1,457 SR
Queue Stats
1W - 5L
1,334 Elo+
Solo
Team Averages
Level 20
1,343 SR
1,367 Elo+

VS

Team Averages
Level 18
1,536 SR
1,317 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 6
God Stats
2W - 2L
1,419 SR
Queue Stats
2W - 2L
1,344 Elo+
Solo
Neith
Neith
AGHATAHAAA
Neith
Level 16
God Stats
35W - 27L
1,752 SR
Queue Stats
305W - 414L
1,260 Elo+
Solo
Cerberus
Cerberus
Blac030kstar
Cerberus
Level 30
God Stats
5W - 1L
1,851 SR
Queue Stats
13W - 11L
1,497 Elo+
Solo
Thor
Thor
InkysPizza
Thor
Level 10
God Stats
13W - 7L
1,224 SR
Queue Stats
79W - 63L
1,121 Elo+
Solo
Achilles
Achilles
LeGrand_Jk
Achilles
Level 28
God Stats
8W - 2L
1,435 SR
Queue Stats
20W - 13L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 11 / 1
9,595
417
10,555
17,163
5,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
 
Sol
3
0 / 0 / 0
5,975
260
0
261
30
16
4 / 5 / 1
9,313
405
7,038
17,529
9,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 11 / 0
10,052
437
13,100
22,057
7,411
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
1 / 1 / 2
10,371
451
2,489
10,268
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
11 / 1 / 3
13,635
593
17,260
14,629
7,513
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
6 / 4 / 1
11,638
506
7,792
9,714
3,266
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Blac030kstar
Cerberus
16
6 / 2 / 7
11,454
498
7,587
12,821
16,953
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 4
10,806
470
5,446
11,229
4,624
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
LeGrand_Jk
Achilles
18
4 / 0 / 7
12,268
533
14,208
10,521
16,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
12
Kills
28
28
Deaths
12
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
11
1
0.32
L
Sol
 
Sol
0
0
0
0
W
Heimdallr
 
Heimdallr
11
1
3
12.5
W
Neith
6
4
1
1.63
W
Cerberus
Blac030kstar
Cerberus
6
2
7
4.75
L
4
5
1
0.9
W
1
5
4
0.6
W
Achilles
LeGrand_Jk
Achilles
4
0
7
7.5
L
4
11
0
0.36
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
52,293
67,278
Taken
58,914
26,615
Mitigated
48,835
5,200
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,555
5,586
0
1,299
17,163
5,710
316
2,556
14,605
44,718
0
L
Sol
 
Sol
0
0
0
0
261
30
10
0
261
0
0
W
Heimdallr
 
Heimdallr
17,260
6,939
858
6,261
14,629
7,513
8,011
1,418
13,211
0
105,356
W
Neith
7,792
4,141
0
3,582
9,714
3,266
2,611
1,645
8,069
0
49,469
W
Cerberus
Blac030kstar
Cerberus
7,587
371
277
2,423
12,821
16,953
1,218
3,132
9,689
41,331
0
L
7,038
2,463
0
799
17,529
9,691
938
1,706
15,822
0
40,248
W
5,446
924
0
0
11,229
4,624
5,082
2,246
8,983
0
52,572
W
Achilles
LeGrand_Jk
Achilles
14,208
3,145
267
3,184
10,521
16,479
2,086
2,114
8,407
743
63,536
L
13,100
5,052
0
2,182
22,057
7,411
853
3,504
18,553
0
63,497
L
2,489
517
0
920
10,268
3,773
741
523
9,745
0
65,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
59,801
352
Minions Killed
550
0
Camps Cleared
0
1,511,932
Distance Traveled
1,898,426
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,595
417
63
3
0
302,562
2
L
Sol
5,975
260
0
0
0
20,099
0
W
Heimdallr
13,635
593
163
7
0
372,125
3
W
Neith
11,638
506
90
4
0
368,634
2
W
Cerberus
11,454
498
75
3
0
419,998
1
L
Bellona
9,313
405
58
3
0
351,509
0
W
Thor
10,806
470
90
4
0
356,593
2
W
Achilles
12,268
533
132
6
0
381,076
0
L
Pele
10,052
437
99
4
0
388,206
1
L
Loki
10,371
451
132
6
0
449,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role