Player Matchup

Artemis
Artemis
DarthHad3r
Artemis
Level 59
God Stats
3W - 0L
1,709 SR
Queue Stats
3W - 6L
1,131 Elo+
Party 1
Hercules
Hercules
IrishGiant375
Hercules
Level 87
God Stats
16W - 13L
1,607 SR
Queue Stats
74W - 78L
1,321 Elo+
Party 1
Zeus
Zeus
XxJamminDeathxX
Zeus
Level 96
God Stats
15W - 7L
1,697 SR
Queue Stats
126W - 160L
1,321 Elo+
Party 1
Team Averages
Level 81
1,671 SR
1,258 Elo+

VS

Team Averages
Level 42
1,521 SR
1,457 Elo+
Ares
Ares
Daddy Krueger T
Ares
Level 49
God Stats
10W - 17L
1,536 SR
Queue Stats
100W - 106L
1,438 Elo+
Solo
Neith
Neith
ryan_99_lilly
Neith
Level 27
God Stats
9W - 9L
1,528 SR
Queue Stats
49W - 42L
1,429 Elo+
Party 2
Odin
Odin
wessley99
Odin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 107L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarthHad3r
Artemis
10
1 / 5 / 12
8,458
705
5,544
7,690
2,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
IrishGiant375
Hercules
11
8 / 0 / 8
9,401
783
10,509
9,599
9,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
13 / 3 / 7
10,658
888
13,012
6,734
2,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
8,554
713
4,104
12,301
9,117
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 9 / 2
6,981
582
5,309
11,699
3,855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
9
5 / 8 / 1
8,540
712
7,627
13,840
7,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
8
8
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Artemis
DarthHad3r
Artemis
1
5
12
1.4
W
Hercules
IrishGiant375
Hercules
8
0
8
12
W
13
3
7
5.5
L
0
9
2
0.11
L
Odin
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
17,040
24,023
Taken
37,840
14,076
Mitigated
20,759
5,390
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,104
64
400
624
12,301
9,117
0
3,086
9,215
24,840
0
W
Artemis
DarthHad3r
Artemis
5,544
3,798
147
327
7,690
2,527
136
1,846
5,844
0
21,351
W
Hercules
IrishGiant375
Hercules
10,509
3,847
0
3,043
9,599
9,537
1,004
1,413
8,186
0
21,692
W
13,012
1,303
712
1,161
6,734
2,012
1,138
954
5,780
33,054
0
L
5,309
1,364
0
2,212
11,699
3,855
0
4,520
7,179
0
20,467
L
Odin
7,627
1,710
219
1,067
13,840
7,787
0
5,468
8,372
0
13,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
24,075
113
Minions Killed
78
0
Camps Cleared
0
575,866
Distance Traveled
586,175
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,554
713
39
3
0
186,312
3
W
Artemis
8,458
705
40
3
0
177,001
0
W
Hercules
9,401
783
29
2
0
217,275
4
W
Zeus
10,658
888
44
4
0
181,590
0
L
Neith
6,981
582
25
2
0
194,221
1
L
Odin
8,540
712
14
1
0
205,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role