Player Matchup

Osiris
Osiris
Andaska
Osiris
Level 61
God Stats
2W - 0L
1,533 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 1
Ymir
Ymir
Jonas1250
Ymir
Level 41
God Stats
1W - 1L
1,243 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Neith
Neith
sisleem
Neith
Level 5
God Stats
2W - 3L
1,334 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 1
Team Averages
Level 36
1,370 SR
1,334 Elo+

VS

Team Averages
Level 72
1,399 SR
1,386 Elo+
Chiron
Chiron
Joey22411
Chiron
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,531 Elo+
Solo
Sol
Sol
Soced
Sol
Level 149
God Stats
3W - 7L
1,267 SR
Queue Stats
130W - 194L
1,305 Elo+
Solo
Scylla
Scylla
титанисимо
Scylla
Level 8
God Stats
2W - 6L
1,429 SR
Queue Stats
48W - 77L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Andaska
Osiris
13
4 / 0 / 4
10,857
639
9,390
12,529
10,693
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
13
4 / 2 / 6
12,652
744
7,940
14,582
7,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
sisleem
Neith
12
3 / 3 / 4
10,797
635
2,755
9,074
3,108
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Joey22411
Chiron
7
2 / 0 / 0
9,057
533
1,855
1,863
487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Soced
Sol
13
2 / 2 / 2
10,525
619
15,210
11,548
4,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 9 / 3
10,055
591
6,594
11,831
3,716
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Andaska
Osiris
4
0
4
6
L
Chiron
Joey22411
Chiron
2
0
0
2
W
Ymir
4
2
6
3.5
L
Sol
Soced
Sol
2
2
2
1.5
W
Neith
sisleem
Neith
3
3
4
1.67
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,085
Damage
23,659
36,185
Taken
25,242
21,405
Mitigated
8,643
12,328
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Andaska
Osiris
9,390
1,504
727
5,196
12,529
10,693
1,646
7,862
4,667
0
35,428
L
Chiron
Joey22411
Chiron
1,855
554
60
845
1,863
487
0
168
1,695
0
12,054
W
Ymir
7,940
1,666
843
2,803
14,582
7,604
728
8,367
6,215
51,200
0
L
Sol
Soced
Sol
15,210
1,824
146
4,395
11,548
4,440
1,416
3,516
8,032
50,496
0
W
Neith
sisleem
Neith
2,755
883
0
2,759
9,074
3,108
585
6,160
2,914
0
30,138
L
6,594
1,480
0
0
11,831
3,716
561
4,368
7,463
25,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
29,637
172
Minions Killed
153
0
Camps Cleared
0
889,984
Distance Traveled
605,309
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,857
639
32
2
0
350,098
0
L
Chiron
9,057
533
28
2
0
65,935
1
W
Ymir
12,652
744
74
4
0
298,909
1
L
Sol
10,525
619
73
4
0
285,690
5
W
Neith
10,797
635
66
4
0
240,977
0
L
Scylla
10,055
591
52
3
0
253,684
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role