Player Matchup

Hun Batz
Hun Batz
Asian-_-Gold
Hun Batz
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 54L
1,508 Elo+
Party 1
Hercules
Hercules
xNiffGangx
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,539 Elo+
Party 1
Discordia
Discordia
yourlocalbokchoy
Discordia
Level 64
God Stats
13W - 8L
1,432 SR
Queue Stats
56W - 47L
1,531 Elo+
Party 1
Team Averages
Level 92
1,477 SR
1,526 Elo+

VS

Team Averages
Level 56
1,611 SR
1,655 Elo+
Mercury
Mercury
ASAPDAVE34
Mercury
Level 59
God Stats
3W - 5L
1,412 SR
Queue Stats
420W - 386L
1,548 Elo+
Party 2
Scylla
Scylla
BigVec7
Scylla
Level 103
God Stats
7W - 6L
1,624 SR
Queue Stats
64W - 54L
1,562 Elo+
Party 2
Chaac
Chaac
SlyYammaJamma
Chaac
Level 6
God Stats
2W - 1L
1,798 SR
Queue Stats
8W - 10L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Asian-_-Gold
Hun Batz
13
5 / 8 / 4
13,079
688
11,135
14,042
5,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
xNiffGangx
Hercules
12
2 / 9 / 4
11,635
612
5,777
16,296
13,262
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
15
4 / 5 / 5
12,761
672
12,818
13,424
4,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ASAPDAVE34
Mercury
13
4 / 6 / 11
12,909
679
5,766
12,243
3,859
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
BigVec7
Scylla
16
10 / 4 / 5
13,855
729
17,314
14,471
4,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 2 / 8
13,381
704
9,860
13,540
11,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
21
22
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
ASAPDAVE34
Mercury
4
6
11
1.58
L
Hun Batz
Asian-_-Gold
Hun Batz
5
8
4
0.88
W
Scylla
BigVec7
Scylla
10
4
5
3.13
W
7
2
8
5.5
L
Hercules
xNiffGangx
Hercules
2
9
4
0.44
L
Discordia
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,730
Damage
32,940
43,762
Taken
40,254
23,539
Mitigated
19,274
7,652
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ASAPDAVE34
Mercury
5,766
1,022
282
1,698
12,243
3,859
307
4,380
7,114
0
39,124
L
Hun Batz
Asian-_-Gold
Hun Batz
11,135
1,420
0
400
14,042
5,479
0
4,838
9,204
0
33,697
W
Scylla
BigVec7
Scylla
17,314
836
0
5,828
14,471
4,151
677
5,115
9,356
68,227
0
W
9,860
2,521
0
6,988
13,540
11,264
2,342
4,021
9,519
656
41,668
L
Hercules
xNiffGangx
Hercules
5,777
1,238
746
2,520
16,296
13,262
236
6,680
9,616
0
25,910
L
Discordia
12,818
229
0
3,986
13,424
4,798
366
6,004
7,420
63,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
40,145
188
Minions Killed
207
0
Camps Cleared
0
984,986
Distance Traveled
1,114,231
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,909
679
38
2
0
404,684
6
L
Hun Batz
13,079
688
35
2
0
311,233
6
W
Scylla
13,855
729
105
6
0
330,670
1
W
Chaac
13,381
704
64
3
0
378,877
3
L
Hercules
11,635
612
30
2
0
333,812
0
L
Discordia
12,761
672
123
6
0
339,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role