Player Matchup

Neith
Neith
CallHerDadddy
Neith
Level 8
God Stats
4W - 7L
1,570 SR
Queue Stats
10W - 10L
1,673 Elo+
Solo
Ymir
Ymir
FenaAbr
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 2
Da Ji
Da Ji
VanDoomer
Da Ji
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 29L
1,610 Elo+
Solo
Nu Wa
Nu Wa
fghfghfghfghfgh
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 217L
1,465 Elo+
Solo
Apollo
Apollo
iSoulWeaver
Apollo
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 6L
1,533 Elo+
Party 2
Team Averages
Level 13
1,514 SR
1,563 Elo+

VS

Team Averages
Level 31
1,512 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TheUnvowed
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,625 Elo+
Party 1
Skadi
Skadi
drnum
Skadi
Level 6
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 3L
1,288 Elo+
Solo
Hun Batz
Hun Batz
heavymouth
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,481 Elo+
Solo
Amaterasu
Amaterasu
西狩获磷
Amaterasu
Level 28
God Stats
11W - 12L
1,592 SR
Queue Stats
53W - 50L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,044
609
800
1,691
452
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
FenaAbr
Ymir
1
0 / 0 / 0
945
189
0
0
0
Da Ji
VanDoomer
Da Ji
5
2 / 3 / 0
3,511
702
1,534
3,040
744
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 0
2,965
593
135
1,876
456
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
4
0 / 1 / 0
2,902
580
1,352
1,326
355
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 0 / 1
3,594
719
1,031
1,957
375
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
2 / 0 / 0
3,446
689
1,088
2,487
885
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
drnum
Skadi
5
0 / 2 / 1
3,290
658
863
1,889
426
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
heavymouth
Hun Batz
7
3 / 0 / 0
4,438
888
930
1,885
432
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
西狩获磷
Amaterasu
6
2 / 0 / 0
3,741
748
529
1,850
1,090
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
7
7
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
L
0
2
0
0
L
Ymir
FenaAbr
Ymir
0
0
0
0
W
2
0
0
2
L
Da Ji
VanDoomer
Da Ji
2
3
0
0.67
W
Skadi
drnum
Skadi
0
2
1
0.25
L
0
1
0
0
W
Hun Batz
heavymouth
Hun Batz
3
0
0
3
L
Apollo
0
1
0
0
W
Amaterasu
西狩获磷
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,821
Damage
4,441
7,933
Taken
10,068
2,007
Mitigated
3,208
810
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,031
202
0
1,149
1,957
375
626
56
1,901
13,972
0
L
800
441
0
26
1,691
452
0
344
1,347
0
10,099
L
Ymir
FenaAbr
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,088
380
0
747
2,487
885
0
0
2,487
5,263
0
L
Da Ji
VanDoomer
Da Ji
1,534
464
0
405
3,040
744
0
288
2,752
0
8,963
W
Skadi
drnum
Skadi
863
395
0
0
1,889
426
1,107
0
1,889
0
10,854
L
135
31
0
379
1,876
456
0
743
1,133
6,743
0
W
Hun Batz
heavymouth
Hun Batz
930
338
0
1,223
1,885
432
0
79
1,806
0
16,538
L
Apollo
1,352
1,234
0
0
1,326
355
108
744
582
0
6,334
W
Amaterasu
西狩获磷
Amaterasu
529
72
0
970
1,850
1,090
326
0
1,850
0
11,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,367
Gold Earned
18,509
69
Minions Killed
119
0
Camps Cleared
0
360,967
Distance Traveled
445,113
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,594
719
25
5
0
77,248
2
L
Neith
3,044
609
21
4
0
95,289
1
L
Ymir
945
189
0
0
0
0
0
W
Ymir
3,446
689
5
1
0
103,546
2
L
Da Ji
3,511
702
20
4
0
95,864
0
W
Skadi
3,290
658
15
3
0
72,848
0
L
Nu Wa
2,965
593
12
2
0
74,828
0
W
Hun Batz
4,438
888
43
9
0
102,088
0
L
Apollo
2,902
580
16
3
0
94,986
0
W
Amaterasu
3,741
748
31
6
0
89,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role