Player Matchup

Baron Samedi
Baron Samedi
Antonenri
Baron Samedi
Level 156
God Stats
12W - 12L
1,500 SR
Queue Stats
74W - 84L
1,387 Elo+
Solo
Odin
Odin
COMANDOSVR
Odin
Level 106
God Stats
2W - 5L
1,505 SR
Queue Stats
44W - 61L
1,341 Elo+
Solo
Ullr
Ullr
gampoc
Ullr
Level 64
God Stats
5W - 4L
1,048 SR
Queue Stats
201W - 192L
1,459 Elo+
Solo
Team Averages
Level 109
1,351 SR
1,396 Elo+

VS

Team Averages
Level 64
1,500 SR
1,556 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 84L
1,667 Elo+
Solo
Erlang Shen
Erlang Shen
VkVelkran
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antonenri
Baron Samedi
13
5 / 2 / 10
11,129
696
11,770
9,337
4,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 1 / 7
12,191
762
12,913
15,384
8,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
gampoc
Ullr
13
4 / 2 / 12
11,034
690
9,446
10,713
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 4 / 0
11,118
695
10,598
10,119
4,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
10
1 / 7 / 1
9,672
605
6,776
13,936
5,116
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
VkVelkran
Erlang Shen
9
0 / 8 / 1
8,878
555
7,153
16,213
10,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
5
5
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
0
1
L
Da Ji
 
Da Ji
1
7
1
0.21
W
Baron Samedi
Antonenri
Baron Samedi
5
2
10
5
W
10
1
7
13.5
L
Erlang Shen
VkVelkran
Erlang Shen
0
8
1
0.06
W
Ullr
gampoc
Ullr
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
24,527
35,434
Taken
40,268
16,026
Mitigated
19,699
14,382
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,598
788
1,118
2,871
10,119
4,083
0
1,728
8,391
61,355
0
L
Da Ji
 
Da Ji
6,776
891
0
464
13,936
5,116
0
4,480
9,456
0
20,843
W
Baron Samedi
Antonenri
Baron Samedi
11,770
1,000
1,923
4,218
9,337
4,156
774
2,123
7,214
50,994
0
W
12,913
5,239
0
4,954
15,384
8,399
0
4,538
10,846
0
39,708
L
Erlang Shen
VkVelkran
Erlang Shen
7,153
3,607
0
2,191
16,213
10,500
0
5,617
10,596
0
26,326
W
Ullr
gampoc
Ullr
9,446
5,198
0
3,287
10,713
3,471
2,271
4,174
6,539
0
39,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,354
Gold Earned
29,668
191
Minions Killed
185
0
Camps Cleared
0
816,625
Distance Traveled
834,301
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,118
695
120
8
0
290,351
1
L
Da Ji
9,672
605
35
2
0
267,762
1
W
Baron Samedi
11,129
696
73
5
0
272,709
0
W
Odin
12,191
762
50
3
0
283,989
0
L
Erlang Shen
8,878
555
30
2
0
276,188
3
W
Ullr
11,034
690
68
4
0
259,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role