Player Matchup

Sol
Sol
Silver I
Luis270901
Sol
Silver I
Level 85
God Stats
11W - 7L
1,780 SR
Queue Stats
74W - 74L
1,437 MMR
Party 2
Osiris
Osiris
Silver I
NanoCR2002
Osiris
Silver I
Level 105
God Stats
9W - 6L
1,687 SR
Queue Stats
43W - 31L
1,478 MMR
Party 2
Ymir
Ymir
Gold V
Raxeldor23
Ymir
Gold V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 49L
1,493 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,656 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,524 SR
1,365 MMR
Kukulkan
Kukulkan
Gold IV
Jcupz
Kukulkan
Gold IV
Level 119
God Stats
1W - 1L
1,466 SR
Queue Stats
4W - 5L
1,566 MMR
Party 1
Bacchus
Bacchus
Silver III
McGarrityy
Bacchus
Silver III
Level 85
God Stats
1W - 2L
1,606 SR
Queue Stats
7W - 10L
1,268 MMR
Party 1
Chaac
Chaac
Silver IV
Yessir Im Icy
Chaac
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,261 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
15,931
637
21,676
25,361
10,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
NanoCR2002
Osiris
17
6 / 7 / 4
17,656
706
14,638
26,442
22,433
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 7
15,653
626
13,355
25,846
25,440
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CabrakanOdinKumbhakarnaHeimdallrAchilles

VS

Bans
YemojaSkadiHeraThanatosEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jcupz
Kukulkan
18
11 / 3 / 7
17,177
687
30,778
15,182
6,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
McGarrityy
Bacchus
16
7 / 4 / 13
17,034
681
14,047
24,357
32,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 5 / 12
14,533
581
18,387
29,083
37,595
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
20
20
Deaths
12
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jcupz
Kukulkan
11
3
7
4.83
W
4
6
3
0.92
L
Bacchus
McGarrityy
Bacchus
7
4
13
3.38
W
Osiris
NanoCR2002
Osiris
6
7
4
1.14
W
1
7
7
0.64
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,669
Damage
63,212
77,649
Taken
68,622
58,057
Mitigated
76,777
18,336
Healing
18,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jcupz
Kukulkan
30,778
1,802
0
991
15,182
6,541
683
5,543
9,639
118,906
0
W
21,676
4,640
294
10,624
25,361
10,184
2,582
14,735
10,626
97,241
0
L
Bacchus
McGarrityy
Bacchus
14,047
1,187
0
4,435
24,357
32,641
53
10,563
13,794
29,690
0
W
Osiris
NanoCR2002
Osiris
14,638
4,001
0
6,340
26,442
22,433
340
16,616
9,826
0
81,526
W
13,355
966
0
1,078
25,846
25,440
264
15,138
10,708
41,474
0
L
18,387
2,703
0
13,062
29,083
37,595
270
19,419
9,664
5,331
55,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
48,744
273
Minions Killed
275
0
Camps Cleared
0
1,288,202
Distance Traveled
1,414,570
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,177
687
165
7
0
464,930
3
W
Sol
15,931
637
149
6
0
426,433
5
L
Bacchus
17,034
681
23
1
0
476,273
2
W
Osiris
17,656
706
92
4
0
462,792
1
W
Ymir
15,653
626
32
1
0
398,977
1
L
Chaac
14,533
581
87
3
0
473,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role