Player Matchup

Zeus
Zeus
JrPichakuiya
Zeus
Level 62
God Stats
6W - 10L
1,500 SR
Queue Stats
123W - 117L
1,359 Elo+
Solo
Medusa
Medusa
Klavicle
Medusa
Level 47
God Stats
2W - 2L
1,880 SR
Queue Stats
57W - 72L
1,407 Elo+
Party 2
Cerberus
Cerberus
SensibleSloth42
Cerberus
Level 85
God Stats
3W - 9L
1,542 SR
Queue Stats
116W - 132L
1,307 Elo+
Party 2
Team Averages
Level 65
1,640 SR
1,358 Elo+

VS

Team Averages
Level 68
1,391 SR
1,431 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
TheGrateBunk
Nox
Level 98
God Stats
13W - 12L
1,324 SR
Queue Stats
415W - 382L
1,422 Elo+
Party 1
Skadi
Skadi
aminaBosco
Skadi
Level 60
God Stats
196W - 136L
1,351 SR
Queue Stats
263W - 228L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
8,097
623
7,300
8,284
2,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Klavicle
Medusa
10
2 / 5 / 1
8,189
630
5,989
9,345
3,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cerberus
10
2 / 4 / 2
9,067
697
1,914
10,202
7,771
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 2 / 9
9,319
717
4,511
8,376
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 9
9,656
743
8,477
6,826
2,610
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
13
6 / 2 / 6
9,850
758
9,094
4,946
1,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
9
3.75
L
1
5
2
0.4
L
Medusa
Klavicle
Medusa
2
5
1
0.5
L
Cerberus
2
4
2
0.75
W
5
2
9
4.75
W
Skadi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
22,082
27,831
Taken
20,148
13,281
Mitigated
8,962
8,259
Healing
430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,511
579
0
0
8,376
4,684
430
4,717
3,659
27,923
0
L
7,300
538
0
1,950
8,284
2,421
208
4,883
3,401
29,428
0
L
Medusa
Klavicle
Medusa
5,989
3,507
528
2,905
9,345
3,089
787
4,271
5,074
0
21,836
L
Cerberus
1,914
91
429
2,447
10,202
7,771
295
3,918
6,284
17,663
0
W
8,477
300
0
430
6,826
2,610
807
2,314
4,512
21,894
0
W
Skadi
9,094
4,521
0
0
4,946
1,668
1,294
2,202
2,744
0
44,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
28,825
146
Minions Killed
161
0
Camps Cleared
0
643,029
Distance Traveled
679,607
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,319
717
53
4
0
218,233
5
L
Zeus
8,097
623
44
3
0
213,674
5
L
Medusa
8,189
630
38
3
0
195,069
2
L
Cerberus
9,067
697
64
5
0
234,286
1
W
Nox
9,656
743
35
3
0
218,107
4
W
Skadi
9,850
758
73
6
0
243,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role