Player Matchup

Ah Puch
Ah Puch
B HUGGZ
Ah Puch
Level 85
God Stats
1W - 2L
1,673 SR
Queue Stats
115W - 102L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
Maugster
Heimdallr
Level 102
God Stats
11W - 13L
1,668 SR
Queue Stats
127W - 110L
1,544 Elo+
Party 1
Bellona
Bellona
THE S0UL TRAIN
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,572 Elo+
Solo
Team Averages
Level 97
1,614 SR
1,558 Elo+

VS

Team Averages
Level 58
1,450 SR
1,458 Elo+
Skadi
Skadi
Crims0nSenpai
Skadi
Level 60
God Stats
6W - 6L
1,400 SR
Queue Stats
114W - 111L
1,436 Elo+
Solo
Merlin
Merlin
Odin Supreme
Merlin
Level 78
God Stats
2W - 1L
1,509 SR
Queue Stats
7W - 12L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
TheRealScopes
Kukulkan
Level 37
God Stats
3W - 3L
1,442 SR
Queue Stats
7W - 12L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B HUGGZ
Ah Puch
14
4 / 5 / 5
13,137
657
11,365
15,487
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Maugster
Heimdallr
14
7 / 7 / 3
14,137
707
13,698
15,173
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 10 / 5
12,579
629
10,069
19,724
16,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 8 / 5
15,049
752
17,288
18,463
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
16
5 / 2 / 8
13,729
686
13,237
9,904
2,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
TheRealScopes
Kukulkan
14
4 / 6 / 9
13,024
651
9,867
13,797
4,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
16
Kills
21
22
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
B HUGGZ
Ah Puch
4
5
5
1.3
W
12
8
5
1.81
L
Heimdallr
Maugster
Heimdallr
7
7
3
1.21
W
Merlin
5
2
8
4.5
L
5
10
5
0.75
W
Kukulkan
TheRealScopes
Kukulkan
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
40,392
50,384
Taken
42,164
27,717
Mitigated
12,311
7,820
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
B HUGGZ
Ah Puch
11,365
120
438
4,802
15,487
5,283
642
8,721
6,766
62,084
0
W
17,288
7,970
0
3,468
18,463
5,042
1,179
4,367
14,093
0
60,066
L
Heimdallr
Maugster
Heimdallr
13,698
2,195
0
0
15,173
5,818
76
6,049
9,124
0
41,272
W
Merlin
13,237
303
382
2,057
9,904
2,973
648
2,944
6,960
76,871
0
L
10,069
1,362
389
2,191
19,724
16,616
230
8,378
11,346
0
26,725
W
Kukulkan
TheRealScopes
Kukulkan
9,867
27
600
1,240
13,797
4,296
797
4,118
9,679
45,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
41,802
219
Minions Killed
282
0
Camps Cleared
0
968,633
Distance Traveled
1,176,912
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,137
657
107
5
0
339,249
2
W
Skadi
15,049
752
76
4
0
447,958
5
L
Heimdallr
14,137
707
73
4
0
314,145
3
W
Merlin
13,729
686
121
6
0
368,988
6
L
Bellona
12,579
629
39
2
0
315,239
0
W
Kukulkan
13,024
651
85
4
0
359,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role