Player Matchup

Jing Wei
Jing Wei
Keinta15
Jing Wei
Level 28
God Stats
17W - 15L
1,582 SR
Queue Stats
48W - 51L
1,287 Elo+
Party 3
Chiron
Chiron
Sax7_PR
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 97L
1,522 Elo+
Party 3
Agni
Agni
XxJOKHERxX
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
laudarks
Baron Samedi
Level 15
God Stats
8W - 1L
1,749 SR
Queue Stats
12W - 5L
1,863 Elo+
Party 3
Vamana
Vamana
yourenbo
Vamana
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 84L
1,561 Elo+
Party 3
Team Averages
Level 37
1,566 SR
1,547 Elo+

VS

Team Averages
Level 17
1,522 SR
1,523 Elo+
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,652 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 8
God Stats
2W - 6L
1,325 SR
Queue Stats
52W - 80L
1,386 Elo+
Party 2
Eset
Eset
Fleurguard
Eset
Level 41
God Stats
5W - 9L
1,464 SR
Queue Stats
93W - 90L
1,545 Elo+
Party 1
Poseidon
Poseidon
feroz793caballo
Poseidon
Level 17
God Stats
5W - 1L
1,780 SR
Queue Stats
47W - 50L
1,565 Elo+
Party 1
Merlin
Merlin
jony_ferrerj
Merlin
Level 13
God Stats
35W - 27L
1,543 SR
Queue Stats
43W - 34L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Keinta15
Jing Wei
20
20 / 2 / 15
15,079
1,160
37,399
20,283
6,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Sax7_PR
Chiron
20
10 / 0 / 18
13,990
1,076
21,588
11,738
4,080
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 5 / 21
12,308
947
9,298
14,393
9,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
laudarks
Baron Samedi
19
3 / 1 / 19
12,214
940
7,388
8,470
6,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
yourenbo
Vamana
20
11 / 2 / 18
13,804
1,062
19,592
17,329
10,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 9 / 6
11,014
847
8,527
27,750
22,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
 
Ah Puch
17
0 / 11 / 3
10,882
837
9,094
20,887
7,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 8 / 4
12,747
981
19,932
20,886
10,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
17
0 / 10 / 7
10,580
814
12,115
16,124
12,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
3 / 9 / 6
11,512
886
16,058
16,385
6,262
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
36
47
Kills
10
10
Deaths
47
91
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
6
0.44
L
Ah Puch
 
Ah Puch
0
11
3
0.14
L
6
8
4
1
W
Jing Wei
Keinta15
Jing Wei
20
2
15
13.75
W
Chiron
Sax7_PR
Chiron
10
0
18
19
W
3
5
21
2.7
L
Poseidon
0
10
7
0.35
L
Merlin
3
9
6
0.67
W
Baron Samedi
laudarks
Baron Samedi
3
1
19
12.5
W
Vamana
yourenbo
Vamana
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,265
Damage
65,726
72,213
Taken
102,032
37,725
Mitigated
58,817
14,030
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,527
243
0
0
27,750
22,407
0
7,481
20,269
29,426
0
L
Ah Puch
 
Ah Puch
9,094
611
0
176
20,887
7,081
0
1,133
19,754
38,223
0
L
19,932
799
172
1,433
20,886
10,661
0
3,050
17,836
35,568
0
W
Jing Wei
Keinta15
Jing Wei
37,399
25,459
0
2,520
20,283
6,904
0
19,359
924
0
54,840
W
Chiron
Sax7_PR
Chiron
21,588
10,324
1,883
3,799
11,738
4,080
0
10,852
886
0
49,762
W
9,298
659
0
0
14,393
9,560
0
13,639
754
16,774
0
L
Poseidon
12,115
2,166
0
0
16,124
12,406
0
1,767
14,357
20,616
0
L
Merlin
16,058
848
0
0
16,385
6,262
0
3,578
12,807
31,300
0
W
Baron Samedi
laudarks
Baron Samedi
7,388
651
2,085
1,015
8,470
6,743
0
7,912
558
26,036
0
W
Vamana
yourenbo
Vamana
19,592
10,625
0
2,728
17,329
10,438
0
13,964
3,365
323
42,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,395
Gold Earned
56,735
230
Minions Killed
189
9
Camps Cleared
3
1,175,795
Distance Traveled
1,008,955
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,014
847
45
3
0
196,651
1
L
Ah Puch
10,882
837
74
6
1
189,133
0
L
Eset
12,747
981
28
2
0
251,154
0
W
Jing Wei
15,079
1,160
37
3
4
261,368
0
W
Chiron
13,990
1,076
72
6
1
245,254
0
W
Agni
12,308
947
21
2
1
214,874
0
L
Poseidon
10,580
814
13
1
2
184,047
0
L
Merlin
11,512
886
29
2
0
187,970
0
W
Baron Samedi
12,214
940
43
3
0
196,610
0
W
Vamana
13,804
1,062
57
4
3
257,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role