Player Matchup

Zeus
Zeus
Platinum IV
EstyStark
Zeus
Platinum IV
Level 158
God Stats
4W - 3L
1,777 SR
Queue Stats
85W - 89L
1,937 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
HallowAlchemist
Sun Wukong
Gold IV
Level 106
God Stats
49W - 34L
1,773 SR
Queue Stats
261W - 283L
1,566 MMR
Party 1
Fenrir
Fenrir
Platinum IV
JAC espi R5
Fenrir
Platinum IV
Level 116
God Stats
2W - 3L
1,247 SR
Queue Stats
274W - 321L
1,679 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,599 SR
1,727 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,553 SR
1,735 MMR
Neith
Neith
Gold I
Conductor Dan
Neith
Gold I
Level 136
God Stats
7W - 10L
1,429 SR
Queue Stats
31W - 35L
1,662 MMR
Solo
Agni
Agni
Gold III
DFBRUM
Agni
Gold III
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 44L
1,697 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
DGO847
Sylvanus
Platinum V
Level 100
God Stats
36W - 32L
1,729 SR
Queue Stats
44W - 47L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
11 / 4 / 5
15,196
724
24,071
12,668
4,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HallowAlchemist
Sun Wukong
15
6 / 0 / 8
14,321
682
10,887
15,751
21,221
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
14
3 / 9 / 9
13,671
651
14,176
19,678
8,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
MerlinBacchusBastetYemojaChaac

VS

Bans
KumbhakarnaHeimdallrAchillesHou YiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
13,815
658
16,754
17,457
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
DFBRUM
Agni
15
8 / 9 / 3
14,724
701
11,574
20,869
6,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
DGO847
Sylvanus
12
2 / 6 / 4
12,868
613
5,430
18,853
17,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
20
Kills
13
13
Deaths
20
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Agni
DFBRUM
Agni
8
9
3
1.06
L
Sylvanus
DGO847
Sylvanus
2
6
4
0.67
W
Zeus
11
4
5
3.38
W
Sun Wukong
HallowAlchemist
Sun Wukong
6
0
8
10
W
Fenrir
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
33,758
48,097
Taken
57,179
33,809
Mitigated
30,484
12,206
Healing
18,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,754
6,263
0
2,741
17,457
6,222
588
6,090
11,367
0
71,157
L
Agni
DFBRUM
Agni
11,574
1,598
0
2,931
20,869
6,788
720
10,020
10,849
64,304
0
L
Sylvanus
DGO847
Sylvanus
5,430
1,312
6,990
6,052
18,853
17,474
32
9,529
9,324
15,512
0
W
Zeus
24,071
1,854
0
4,592
12,668
4,404
336
4,631
8,037
84,301
0
W
Sun Wukong
HallowAlchemist
Sun Wukong
10,887
2,074
0
4,487
15,751
21,221
679
5,134
10,617
1,459
47,264
W
Fenrir
14,176
2,913
0
3,127
19,678
8,184
656
7,431
12,247
0
51,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
41,407
269
Minions Killed
227
0
Camps Cleared
0
1,097,794
Distance Traveled
941,499
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,815
658
119
6
0
303,238
9
L
Agni
14,724
701
89
4
0
336,559
6
L
Sylvanus
12,868
613
19
1
0
301,702
4
W
Zeus
15,196
724
131
6
0
329,385
2
W
Sun Wukong
14,321
682
68
3
0
369,897
4
W
Fenrir
13,671
651
70
3
0
398,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role