Player Matchup

Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ALEX12598
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 2
He Bo
He Bo
The Unsung God
He Bo
Level 156
God Stats
13W - 12L
1,603 SR
Queue Stats
748W - 734L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
kyler428
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Kali
Kali
tonyhd1786
Kali
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
327W - 312L
1,577 Elo+
Solo
Team Averages
Level 138
1,521 SR
1,530 Elo+

VS

Team Averages
Level 133
1,454 SR
1,535 Elo+
Achilles
Achilles
Gumerlol
Achilles
Level 146
God Stats
2W - 3L
1,482 SR
Queue Stats
245W - 251L
1,589 Elo+
Solo
Janus
Janus
SweetBunny9954
Janus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,470 Elo+
Party 3
Cerberus
Cerberus
TitaniumTreedom
Cerberus
Level 126
God Stats
0W - 3L
1,286 SR
Queue Stats
33W - 47L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
Yodankest
Sun Wukong
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 79L
1,601 Elo+
Solo
Jing Wei
Jing Wei
alcapocapone105
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
0 / 4 / 20
10,351
690
5,524
18,095
18,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
ALEX12598
Neith
20
11 / 3 / 12
12,912
861
18,352
14,523
8,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 5 / 10
12,127
808
20,404
11,560
5,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
kyler428
Xing Tian
18
6 / 3 / 15
11,433
762
11,651
16,444
14,319
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 4 / 18
11,359
757
11,833
16,997
9,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gumerlol
Achilles
19
9 / 6 / 4
12,153
810
14,382
15,416
9,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 4 / 11
10,906
727
20,409
11,754
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
17
3 / 7 / 9
10,354
690
9,597
20,296
21,920
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yodankest
Sun Wukong
14
0 / 8 / 9
9,076
605
9,491
20,738
13,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
18
4 / 5 / 7
10,638
709
9,162
14,154
5,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
59
30
Kills
19
19
Deaths
30
75
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
20
2.5
W
Neith
ALEX12598
Neith
11
3
12
5.67
L
Achilles
Gumerlol
Achilles
9
6
4
1.83
L
3
4
11
2.13
W
10
5
10
3
L
Cerberus
3
7
9
1.07
L
Sun Wukong
Yodankest
Sun Wukong
0
8
9
0.56
L
Jing Wei
4
5
7
1.5
W
Xing Tian
kyler428
Xing Tian
6
3
15
4.5
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,764
Damage
63,041
77,619
Taken
82,358
56,373
Mitigated
53,791
26,428
Healing
26,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,524
109
1,039
916
18,095
18,918
255
7,940
10,155
11,577
0
W
Neith
ALEX12598
Neith
18,352
6,964
1,736
4,497
14,523
8,145
3,229
5,647
8,876
0
41,068
L
Achilles
Gumerlol
Achilles
14,382
2,970
89
2,165
15,416
9,211
0
5,299
10,117
0
30,370
L
20,409
1,392
1,877
2,978
11,754
4,158
606
5,918
5,836
41,322
0
W
20,404
1,427
2,934
1,124
11,560
5,783
44
3,160
8,400
38,656
0
L
Cerberus
9,597
264
3,017
5,462
20,296
21,920
35
8,588
11,708
20,757
0
L
Sun Wukong
Yodankest
Sun Wukong
9,491
1,077
2,207
4,486
20,738
13,159
0
10,951
9,787
0
20,746
L
Jing Wei
9,162
6,362
730
3,856
14,154
5,343
1,021
6,823
7,331
0
19,871
W
Xing Tian
kyler428
Xing Tian
11,651
967
2,178
2,613
16,444
14,319
850
6,657
9,787
24,994
0
W
11,833
4,556
3,011
6,380
16,997
9,208
1,440
6,602
10,395
0
28,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,182
Gold Earned
53,127
157
Minions Killed
152
0
Camps Cleared
0
1,269,571
Distance Traveled
1,268,153
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,351
690
8
1
0
254,144
2
W
Neith
12,912
861
36
2
0
263,883
2
L
Achilles
12,153
810
15
1
0
269,648
3
L
Janus
10,906
727
50
3
0
259,296
2
W
He Bo
12,127
808
53
4
0
220,022
0
L
Cerberus
10,354
690
36
2
0
251,115
0
L
Sun Wukong
9,076
605
21
1
0
234,906
2
L
Jing Wei
10,638
709
30
2
0
253,188
1
W
Xing Tian
11,433
762
20
1
0
266,882
5
W
Kali
11,359
757
40
3
0
264,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role