Player Matchup

Rama
Rama
BaddestBadger20
Rama
Level 26
God Stats
4W - 5L
1,522 SR
Queue Stats
29W - 24L
1,524 Elo+
Party 2
Set
Set
WhooShottYaaa
Set
Level 13
God Stats
1W - 3L
1,376 SR
Queue Stats
7W - 11L
1,494 Elo+
Solo
Cupid
Cupid
Zeconk1
Cupid
Level 14
God Stats
41W - 23L
1,809 SR
Queue Stats
706W - 632L
1,389 Elo+
Party 1
Hera
Hera
aGaugedMale1023
Hera
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hades
Hades
impantherlu
Hades
Level 8
God Stats
60W - 40L
1,493 SR
Queue Stats
338W - 280L
1,382 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,458 Elo+

VS

Team Averages
Level 22
1,606 SR
1,432 Elo+
Kuzenbo
Kuzenbo
CollieGreens710
Kuzenbo
Level 27
God Stats
4W - 0L
1,769 SR
Queue Stats
108W - 95L
1,436 Elo+
Solo
Discordia
Discordia
HarrySpidyStyles
Discordia
Level 21
God Stats
62W - 49L
1,548 SR
Queue Stats
62W - 50L
1,464 Elo+
Party 3
Yemoja
Yemoja
Qizmaa
Yemoja
Level 26
God Stats
5W - 6L
1,689 SR
Queue Stats
57W - 62L
1,430 Elo+
Solo
Mercury
Mercury
RFL_SuperGaming
Mercury
Level 12
God Stats
9W - 15L
1,529 SR
Queue Stats
10W - 19L
1,389 Elo+
Solo
Anhur
Anhur
Razer_X_Brisk
Anhur
Level 24
God Stats
8W - 4L
1,496 SR
Queue Stats
89W - 84L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,000
455
1,889
5,696
1,478
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 0
4,983
453
806
6,540
2,159
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
Zeconk1
Cupid
9
1 / 1 / 1
5,197
472
2,297
4,286
1,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
4,822
438
3,283
5,028
1,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 3 / 0
4,775
434
1,985
5,147
1,418
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
5,696
518
4,646
6,658
4,089
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
10
2 / 2 / 0
6,091
554
2,538
2,956
798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Qizmaa
Yemoja
12
7 / 0 / 1
6,883
626
5,124
4,253
1,658
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 4
6,108
555
1,932
6,175
1,648
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
3 / 1 / 1
5,699
518
2,865
4,465
1,075
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
2
1
5
4.5
W
Discordia
2
2
0
1
W
Yemoja
Qizmaa
Yemoja
7
0
1
7.5
W
2
2
4
2
W
3
1
1
3.5
L
1
4
0
0.25
L
Cupid
Zeconk1
Cupid
1
1
1
1.5
L
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
17,105
26,697
Taken
24,507
8,127
Mitigated
9,268
3,058
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,889
1,580
0
0
5,696
1,478
912
2,141
3,555
0
18,729
W
4,646
1,998
0
610
6,658
4,089
454
1,186
5,472
16,134
0
W
Discordia
2,538
98
0
0
2,956
798
1,045
127
2,829
30,409
0
W
Yemoja
Qizmaa
Yemoja
5,124
406
398
910
4,253
1,658
152
2,452
1,801
33,033
0
W
1,932
948
0
1,197
6,175
1,648
0
322
5,853
0
28,507
W
2,865
707
0
697
4,465
1,075
1,037
1,181
3,284
0
25,237
L
806
321
0
1,388
6,540
2,159
0
1,200
5,340
0
20,927
L
Cupid
Zeconk1
Cupid
2,297
969
0
111
4,286
1,318
0
2,242
2,044
0
21,045
L
3,283
1,070
0
543
5,028
1,754
248
4,454
574
20,864
0
L
1,985
214
288
728
5,147
1,418
180
2,271
2,876
15,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
30,477
179
Minions Killed
223
0
Camps Cleared
0
882,696
Distance Traveled
976,400
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,000
455
38
3
0
176,358
1
W
Kuzenbo
5,696
518
26
2
0
197,557
0
W
Discordia
6,091
554
50
5
0
195,948
1
W
Yemoja
6,883
626
47
4
0
191,599
2
W
Mercury
6,108
555
55
5
0
237,687
0
W
Anhur
5,699
518
45
4
0
153,609
0
L
Set
4,983
453
37
3
0
162,575
0
L
Cupid
5,197
472
49
4
0
197,967
1
L
Hera
4,822
438
32
3
0
187,849
0
L
Hades
4,775
434
23
2
0
157,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role