Player Matchup

Eset
Eset
BluishRabbit315
Eset
Level 132
God Stats
15W - 18L
1,567 SR
Queue Stats
111W - 135L
1,546 Elo+
Solo
Heimdallr
Heimdallr
Tignol
Heimdallr
Level 121
God Stats
1W - 1L
1,632 SR
Queue Stats
6W - 5L
1,676 Elo+
Solo
Chaac
Chaac
cjmoore825
Chaac
Level 69
God Stats
8W - 6L
1,621 SR
Queue Stats
86W - 79L
1,434 Elo+
Solo
Team Averages
Level 107
1,607 SR
1,552 Elo+

VS

Team Averages
Level 75
1,655 SR
1,526 Elo+
Sun Wukong
Sun Wukong
BARNYBOB
Sun Wukong
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 108L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Maxel-The-God
Baron Samedi
Level 98
God Stats
9W - 5L
1,735 SR
Queue Stats
84W - 65L
1,570 Elo+
Party 1
Hachiman
Hachiman
calllofdutydogs
Hachiman
Level 42
God Stats
2W - 2L
1,729 SR
Queue Stats
58W - 39L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 7
12,308
586
12,177
17,502
4,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Tignol
Heimdallr
16
6 / 10 / 6
14,479
689
19,522
21,630
8,208
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
5 / 6 / 6
14,007
667
17,658
23,947
16,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BARNYBOB
Sun Wukong
16
10 / 0 / 12
14,773
703
22,246
24,927
24,668
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Maxel-The-God
Baron Samedi
15
7 / 7 / 12
14,078
670
17,683
19,362
8,991
Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
15
9 / 5 / 7
14,582
694
11,809
15,970
5,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
26
26
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BARNYBOB
Sun Wukong
10
0
12
16
L
1
10
7
0.45
W
Baron Samedi
Maxel-The-God
Baron Samedi
7
7
12
1.86
L
Heimdallr
Tignol
Heimdallr
6
10
6
0.9
W
Hachiman
9
5
7
2.5
L
Chaac
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,357
Damage
51,738
63,079
Taken
60,259
28,786
Mitigated
39,197
17,202
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BARNYBOB
Sun Wukong
22,246
5,095
0
7,700
24,927
24,668
567
6,131
18,796
0
66,314
L
12,177
446
811
3,339
17,502
4,241
266
5,157
12,345
51,626
0
W
Baron Samedi
Maxel-The-God
Baron Samedi
17,683
1,284
2,981
6,601
19,362
8,991
1,549
2,879
16,483
47,689
0
L
Heimdallr
Tignol
Heimdallr
19,522
8,082
0
4,747
21,630
8,208
519
6,600
15,030
0
85,204
W
Hachiman
11,809
7,051
684
2,815
15,970
5,538
1,063
3,191
12,779
0
52,012
L
Chaac
17,658
2,267
0
8,305
23,947
16,337
1,837
6,253
17,694
0
37,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
43,433
214
Minions Killed
211
0
Camps Cleared
0
1,006,887
Distance Traveled
1,378,383
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,773
703
77
4
0
600,446
9
L
Eset
12,308
586
57
3
0
334,257
3
W
Baron Samedi
14,078
670
62
3
0
375,011
4
L
Heimdallr
14,479
689
115
5
0
314,348
1
W
Hachiman
14,582
694
72
3
0
402,926
4
L
Chaac
14,007
667
42
2
0
358,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role