Player Matchup

Hercules
Hercules
Caligulaa
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,652 Elo+
Party 1
Achilles
Achilles
Elefent
Achilles
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 147L
1,606 Elo+
Party 1
Eset
Eset
LiquidOxen
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,656 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,638 Elo+

VS

Team Averages
Level 136
1,629 SR
1,579 Elo+
Ullr
Ullr
Chebas1631
Ullr
Level 122
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Eset
Eset
XxXYHAMPIEROXxX
Eset
Level 157
God Stats
1W - 4L
1,498 SR
Queue Stats
132W - 151L
1,535 Elo+
Solo
Chaac
Chaac
ZombieLord41
Chaac
Level 130
God Stats
23W - 13L
1,864 SR
Queue Stats
229W - 235L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caligulaa
Hercules
11
3 / 1 / 8
9,429
674
8,019
18,326
11,528
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Elefent
Achilles
11
4 / 1 / 4
9,329
666
8,803
12,026
14,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 6
9,655
690
11,359
8,756
2,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
9,389
671
7,352
10,730
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
7,715
551
5,862
9,304
2,575
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 3
8,111
579
10,509
12,950
6,254
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Caligulaa
Hercules
3
1
8
7
L
3
4
0
0.75
W
Achilles
Elefent
Achilles
4
1
4
6
W
5
1
6
8
L
0
3
2
0.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
23,723
39,108
Taken
32,984
27,942
Mitigated
12,784
10,466
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Caligulaa
Hercules
8,019
2,890
0
4,599
18,326
11,528
0
2,586
15,740
0
27,836
L
7,352
2,875
0
600
10,730
3,955
0
4,703
6,027
0
41,680
W
Achilles
Elefent
Achilles
8,803
1,405
0
2,652
12,026
14,255
303
2,467
9,559
0
25,885
W
11,359
1,335
1,285
1,930
8,756
2,159
477
829
7,927
40,488
0
L
5,862
117
0
892
9,304
2,575
0
2,099
7,205
19,843
0
L
10,509
1,014
0
3,544
12,950
6,254
0
4,649
8,301
0
27,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
25,215
157
Minions Killed
154
0
Camps Cleared
0
815,989
Distance Traveled
795,082
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,429
674
51
4
0
272,762
0
L
Ullr
9,389
671
87
6
0
255,535
1
W
Achilles
9,329
666
39
3
0
277,971
7
W
Eset
9,655
690
67
5
0
265,256
0
L
Eset
7,715
551
37
3
0
259,469
7
L
Chaac
8,111
579
30
2
0
280,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role