Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
A Crew Nick
Scylla
Platinum IV
Level 131
God Stats
1W - 6L
1,330 SR
Queue Stats
204W - 201L
1,908 MMR
Solo
Jing Wei
Jing Wei
Platinum II
EDC Psycho
Jing Wei
Platinum II
Level 144
God Stats
6W - 7L
1,500 SR
Queue Stats
112W - 108L
1,903 MMR
Solo
Bastet
Bastet
Platinum II
PhantomH14
Bastet
Platinum II
Level 148
God Stats
1W - 3L
1,296 SR
Queue Stats
204W - 210L
1,909 MMR
Solo
Bacchus
Bacchus
Diamond V
ProfessionalFill
Bacchus
Diamond V
Level 126
God Stats
16W - 22L
1,510 SR
Queue Stats
510W - 502L
1,898 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,427 SR
1,824 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,667 SR
1,905 MMR
Fafnir
Fafnir
Platinum II
KKD_Nirvana
Fafnir
Platinum II
Level 125
God Stats
3W - 1L
1,741 SR
Queue Stats
116W - 119L
1,898 MMR
Solo
Cupid
Cupid
Diamond V
Lethal R2D5
Cupid
Diamond V
Level 158
God Stats
10W - 15L
1,601 SR
Queue Stats
150W - 155L
1,861 MMR
Party 2
King Arthur
King Arthur
Diamond IV
OneeHit
King Arthur
Diamond IV
Level 160
God Stats
4W - 3L
1,885 SR
Queue Stats
165W - 158L
1,945 MMR
Party 2
Set
Set
Platinum II
Stych 99
Set
Platinum II
Level 126
God Stats
4W - 8L
1,417 SR
Queue Stats
65W - 75L
1,855 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
TECHNICIANiiAM
Baron Samedi
Platinum IV
Level 126
God Stats
10W - 7L
1,689 SR
Queue Stats
123W - 122L
1,967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
1 / 0 / 0
3,468
694
2,342
3,930
2,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
5
0 / 1 / 0
3,095
619
210
1,218
284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
EDC Psycho
Jing Wei
5
1 / 1 / 0
3,265
653
1,675
2,007
362
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
PhantomH14
Bastet
1
0 / 0 / 0
2,409
482
0
0
0
4
0 / 1 / 1
3,128
626
1,296
2,576
1,020
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
HeimdallrOdinKumbhakarnaYemojaSusano

VS

Bans
ThorPersephoneTerraXing TianKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
1 / 0 / 1
3,432
686
864
2,444
1,101
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 1
3,493
699
1,180
2,437
497
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
OneeHit
King Arthur
5
0 / 1 / 0
3,206
641
2,360
3,521
2,857
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

4
0 / 0 / 2
3,403
681
537
2,644
593
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
TECHNICIANiiAM
Baron Samedi
6
1 / 0 / 0
3,716
743
501
1,573
457
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
Scylla
0
1
0
0
L
Jing Wei
EDC Psycho
Jing Wei
1
1
0
1
W
Fafnir
1
0
1
1.5
W
1
1
1
1.5
W
King Arthur
OneeHit
King Arthur
0
1
0
0
L
Bastet
PhantomH14
Bastet
0
0
0
0
L
0
1
1
0.5
W
0
0
2
1
W
Baron Samedi
TECHNICIANiiAM
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,523
Damage
5,442
9,731
Taken
12,619
4,473
Mitigated
5,505
4,451
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,342
1,242
0
2,114
3,930
2,807
0
0
3,930
0
12,841
L
Scylla
210
0
0
250
1,218
284
0
501
717
10,477
0
L
Jing Wei
EDC Psycho
Jing Wei
1,675
1,345
0
1,002
2,007
362
0
473
1,534
0
13,958
W
Fafnir
864
475
0
1,260
2,444
1,101
0
526
1,918
4,714
0
W
1,180
690
35
1,273
2,437
497
0
474
1,963
0
12,684
W
King Arthur
OneeHit
King Arthur
2,360
471
0
1,817
3,521
2,857
0
0
3,521
0
11,984
L
Bastet
PhantomH14
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
1,296
414
0
1,085
2,576
1,020
0
391
2,185
5,772
0
W
537
287
0
1,421
2,644
593
0
388
2,256
0
11,630
W
Baron Samedi
TECHNICIANiiAM
Baron Samedi
501
0
0
794
1,573
457
0
118
1,455
13,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,365
Gold Earned
17,250
73
Minions Killed
104
0
Camps Cleared
0
364,815
Distance Traveled
464,143
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,468
694
26
5
0
85,466
2
L
Scylla
3,095
619
17
3
0
89,843
0
L
Jing Wei
3,265
653
23
5
0
93,504
2
W
Fafnir
3,432
686
2
0
0
100,065
2
W
Cupid
3,493
699
29
6
0
91,535
0
W
King Arthur
3,206
641
11
2
0
101,349
1
L
Bastet
2,409
482
0
0
0
0
0
L
Bacchus
3,128
626
7
1
0
96,002
1
W
Set
3,403
681
31
6
0
94,415
0
W
Baron Samedi
3,716
743
31
6
0
76,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role