Player Matchup

Kali
Kali
HaunTedWo1F
Kali
Level 42
God Stats
4W - 3L
1,744 SR
Queue Stats
48W - 53L
1,405 Elo+
Solo
Camazotz
Camazotz
lLamborghini
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,464 Elo+
Party 2
Fafnir
Fafnir
skylanddragons
Fafnir
Level 25
God Stats
0W - 2L
1,268 SR
Queue Stats
57W - 47L
1,419 Elo+
Party 2
Team Averages
Level 32
1,504 SR
1,429 Elo+

VS

Team Averages
Level 40
1,506 SR
1,449 Elo+
Chang'e
Chang'e
Alpha Wolf 42
Chang'e
Level 78
God Stats
20W - 17L
1,413 SR
Queue Stats
273W - 261L
1,324 Elo+
Solo
Bacchus
Bacchus
I LTC I
Bacchus
Level 29
God Stats
14W - 3L
1,615 SR
Queue Stats
205W - 197L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
QueenLafaye
Jing Wei
Level 14
God Stats
2W - 1L
1,490 SR
Queue Stats
14W - 13L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,974
543
3,415
5,306
1,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
lLamborghini
Camazotz
9
1 / 4 / 0
7,144
649
3,974
11,402
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
6,556
596
2,694
10,706
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
3 / 0 / 7
7,950
723
5,681
5,737
1,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
I LTC I
Bacchus
10
3 / 0 / 7
7,952
723
8,226
8,438
7,817
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
QueenLafaye
Jing Wei
10
6 / 1 / 5
8,572
779
5,397
5,986
1,922
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
0
7
6.5
L
0
3
0
0
W
Bacchus
I LTC I
Bacchus
3
0
7
6.5
W
Jing Wei
QueenLafaye
Jing Wei
6
1
5
8.5
L
Camazotz
lLamborghini
Camazotz
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,083
Damage
19,304
27,414
Taken
20,161
10,373
Mitigated
11,413
8,065
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,681
682
3,879
3,854
5,737
1,674
367
1,099
4,638
19,865
0
L
3,415
1,286
0
907
5,306
1,582
0
2,168
3,138
0
10,627
W
Bacchus
I LTC I
Bacchus
8,226
1,384
0
1,609
8,438
7,817
334
833
7,605
24,333
0
W
Jing Wei
QueenLafaye
Jing Wei
5,397
4,652
0
212
5,986
1,922
1,569
778
5,208
0
27,531
L
Camazotz
lLamborghini
Camazotz
3,974
845
0
4,628
11,402
3,477
0
5,595
5,807
0
24,745
L
2,694
552
0
2,530
10,706
5,314
0
6,304
4,402
7,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,674
Gold Earned
24,474
60
Minions Killed
115
0
Camps Cleared
0
526,837
Distance Traveled
576,380
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,950
723
26
2
0
191,392
0
L
Kali
5,974
543
18
2
0
129,236
2
W
Bacchus
7,952
723
36
3
0
215,594
2
W
Jing Wei
8,572
779
53
5
0
169,394
0
L
Camazotz
7,144
649
36
3
0
197,232
3
L
Fafnir
6,556
596
6
1
0
200,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role